Quote Originally Posted by jey2208 View Post
your suggestion looks better

how do we know the other team token's?
Screen shots of account every time there's change in tokens and colour packs, the manager must explain himself. I wouldn't cheat...but to make sure say example I have $1million, 10 tokens, 10 red, 10 blue, and 10 green at 12pm...blah blah blah. I will report myself everytime my resources changes. The player fails to report or got caught cheating is forced to forfeit the account.

Quote Originally Posted by July Fourth View Post
Power Training would soon get you over the quality limit if it was to be imposed. but is restrictions really the way to go on this?
So not only I can't buy players higher than that, I can't train them either? What if my players are super fast trainers and I get like 3 skill points/game and go over the quality and people will say I cheat? It's not very sensible!!! Just put token restrictions on it and let see how every manager manage his team with limited resources. Since this is brand new facebook strictly for 1 purpose, I don't mind surrendering the password to the "Chairman" of this project to surveillance my team from not breaking the rules.