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Post By Perry Sih
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friendly games very low +% training per condition loss ?
I just played a friendly (as host) because why not, lets test it
got 1+1+1 packs and 1$/spectator , all nice
however i noticed my players lost 10%+ condition (compared to 15-20% league games) while gaining roughly 1/5 the skill points they get in league games.
even if i woul dhave train them normaly they would have gained much more skill points for 10%+ condition loss
so basically friendly games are a waste of your players condition?
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Normal game average condition loss is 21% and 70% progress... Friendly game average is half of it, 10.5% and 35%...
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Friendly games are how I have several hundred blue packs saved up.
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