Quote Originally Posted by nikolgiorgos View Post
wrong theory

condition as a skill doesn't affect how much a player gonna loose in a game.
Also using the condition bonus, doesn't mean that after the game the players have lost less condition.

Condition in both cases, mean that at the 2nd part till the end of the game, we see that the cond. bar is dropping
so that affects the performance of the players (comparing with the beginning of the game, when the bar is full).
so with a high cond. or the extra bonus, this penalty is smaller.
So if the condition is high(*condition level is high compared to strength)*, i will be able to train them better or at least more often?