Specifically, does this change if a player has a higher overall ability?
As I see it, going from 100-120% is easier than from 120% to 140%. So is training a player to gain a Special Ability easier if his overall ability is from 100-120%, than if it's from 120% to 140%?
I'm asking as I bought an 18-year old who can play as a striker, AML and AMR. I have two great strikers but they're both 25-years old, so will probably quickly lose too much fitness next season. One striker is the second least fit player in my squad, but has the highest attacking skills in the squad, maybe I should rename him Ronaldo, lol.
Anyway, I power trained the new lad yesterday, and he added a seventh star...
Wait, what? I didn't see when the fifth was added! I was hoping he's be a useful sub when the two oldies get injured but now he's in the first team.
So as he's almost got it all I thought I'd train him with One-on-One special ability, and that took absolutely ages. It needed three training rounds, losing between 11 and 16% condition each round, to gain one of the fifty counters for the SA. It's been a while since I trained a SA but I don't remember it taking so long, is it because his overall ability is 127%?