The problem with transfers
It is impossible for me to buy good players (in the auction market) without spending 10-15+ tokens.
(well it doesn't mean I should able to get every player under 10 tokens, but I shouldn't spend 30 tokens on one player)
Second thing is that negotiations never work. Low to no token bids on our players shouldn't be a thing.
The simple fix is reverting back to an old system where the player has a fixed ability.
Negotiations should be worked on so it could work. (set price of minimum bid and get rid of token minimum or at least have some control over it)
Take this into account and do something about it.
I'm sick and tired of this game adding all these unpolished features to try to cover up this mess.