I like current TM system more than the previous one. I like this new formation system too.
Obviously, I don't like the amount of bugs, and the interface got worse. But mostly I don't like the productivity of Nordeus coder(s). When some hot-fixes were made it looked like a miracle, because normally it takes them months to do necessary changes. It feels like they have outsourced everything to one Indian guy, who is smart, talented, and works 24/7... alone.
Probably the deadline for TE2018 was unrealistic, but it was too late to move it because of that contest about scoring in League. It supposed to bring old managers back ("you didn't even play but here is your rewards!") and hook them up with the new fluid formations... Well, looks like it failed.
And I hate that Nordeus keep everything to themselves, in secret. Have a look on Blizzard, how they are doing things: the information about the game is available to everyone, patch-notes are very detailed, they are changing and rebalancing the mechanics again and again, and they have open beta-tests before important updates.
How this game is working? What have Nordeus changed? Have they changed anything? No one tells us, and I think this philosophy of keeping everything from the public has backfired on Nordeus with this last big update.
It sounds like a joke considering Nordeus never implement features people ask for. I hope they do take all our feedback to the team, but it feels like that by "to the team" Jeeves meant "to the garbage can". We are feeding the black box with suggestions, but the output has nothing in common with this input.