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Thread: The relationship between tokens, rests, players and manager. Critics and Suggestions

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    The relationship between tokens, rests, players and manager. Critics and Suggestions

    We all know that TOP11 is a management game.

    The main roles of every football manager are to choose players from the market, train them, chose tactics and a formation to win as much trophies as possible.

    We all know that the green rests are used to recover players after a match but they are also used for training and improving players.
    TOP11 is now providing 15 to 30 free green for each manager and 1-4 tokens on daily basis. So in terms of economy, and according to Nordeus wishes, the Yellow tokens are more valuable than green rests.

    In an indirect way, the developers, who made the tokens more rare/ valuable and used to buy new players. are encouraging us the managers to train the players we have, instead of buying new ones.

    In my opinion, the idea of making tokens (1-4 daily ) more precious than rests ( up to 30 daily ) should be balanced to meet the fact of selling 46 tokens for 50 rests shown in the store. (Read to the end of the article to understand why is that important )

    Watching videos (Ads) should be rewarded by tokens OR rests according to the wish of the manager.

    We know that many managers tend to sell players at the beginning of each new season even if they are 80-88% and rush to waste their tokens for players that are 96-99% that are probably younger.Why does this routine/behavior always occur every season ?


    A- Inefficient training and/or inexperience ( Pushing a player from 80% to 95% can be achieved within one week of good training and experienced players have better performance than new players).

    B- Abundant supply of players: The programmers are offering a large number of young (18-20 years 90-99% players on auction and show them 24 hours/7 days throughout the four weeks of each season which is against the rules of real soccer world which limit the transfer time.

    C- Age indicator :The developers have UNFORTUNATELY decided to GREATLY SLOW DOWN the players indicator of skills improvement after the age of 24. This is also against logic because the most effective and famous players in real soccer are those who have a long experience at 28-32 years not at the age 18 years. So on what basis TOP11 developers decided to favor an 18 years old player over one at age of 29-32 years old player ?

    D- Inefficient Academy players ( 3-4 stars under 85% and below league level )


    How can TOP 11 developers help managers have a greater pleasure in the game ?

    1- They are expected to increase the players "slow improvement indicator" from the age of 24 to 30 to create a deeper bond and a longer relationship between the manager and his players.

    2- Provide only ONE FREE 90% young academy player every season with a position according to the wish of the manager and not in random position.

    3- Shut down the auction during the first two weeks of each new season to encourage managers to train their players instead of buying and selling and resume the availability of transfers through auction only during the third and fourth week to strengthen the team and prepare for the next level. However in this case, the auction should show players between 90%-110% only no less than 90% and no more than 110%.


    The benefit of Nordeus:


    A-The closure of the auction during the first two weeks will force the managers to train their players which is their main role of course but it will increase the demand for new players because the shortage of time allowed for transfer ( Economy : high demand - shortage of time - shortage of players ----> higher prices) . Therefore, managers will be tend to spend more tokens to get what they need.

    B- The increase of the players' improvement indicator from age of 24 to 30 will encourage managers to keep their players longer and decrease the purchase of new player. so How can Nordeus benefit and suckkkkk the precious tokens and push people to buy tokens ?

    In addition to the tokens needed to sign new players, I suggest that only tokens (instead of money ) should be used to renew the annual contract of a player. 10 tokens to renew the contract of every player from age 20 to 22 and 20 tokens from age of 22 to 24 and 30 tokens from age of 24 to 26 and 40 tokens from age of 26 to 28 and 50 tokens from age of 29 till 31 and 60 for players at age of 32 and 33.

    Such approach will force the manager to create a balance (Trade off ) between buying new players and keeping the same players according to the number of tokens available with each manager. (as long as the young or old improve in the same way from 18 to 30 but the more experience of a player the better performance he will do).

    C- Finally, the approach of favoring older players over youngsters will not lead Nordeus to lose potential clients, because such approach will continue to encourage managers to buy and use rests to boost their players who are between 24 years and 30 years when the developers increase the improvement rate of such players and therefore many will prefer to keep the experienced player rather than going to buy a new young player.

    D- This philosophy will demand/encourage higher presence of managers on daily basis to get the maximum amount of reward (30 tokens/ rests ) which will increase the number of ads and thus allow Nordeus to gain more money...


    Thanks for your time.
    Last edited by USARABAT; 12-12-2017 at 07:13 PM.