Quote Originally Posted by Jeeves View Post
To use your example:
340% Passing
200% Shooting
200% Speed

Initiate Training session with corresponding drill:

Passing will not be trained at all. Nothing will be gained in this attribute so nothing will be wasted.
Shooting will be trained
Speed will be trained

This is why I suggest that in the case of several capped attributes, a new drill should be selected in order to concentrate efforts on other non-capped attributes.
Will shooting and speed go up more than they would if passing was say 300. Ie. Are passing games given 2 other skills

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