Value of the team doesn't mean s**t! Look around the real soccer world, today Basel eliminated Tottenham. You can have the best team but if they are not well placed or the other team\s formation counters yours to perfection, then yes, you will lose!
Value of the team doesn't mean s**t! Look around the real soccer world, today Basel eliminated Tottenham. You can have the best team but if they are not well placed or the other team\s formation counters yours to perfection, then yes, you will lose!
Season 1: DOUBLE! League and Cup Winner
Season 2: DOUBLE! League and CL Winner
Season 3: DOUBLE! League and Cup Winner
Season 4: DOUBLE! League and CL Winner
Season 5: League Winner
Season 6: TREMBLE! League, Cup and CL Winner
Season 7: League Winner
Campioana unei mari iubiri! HAI CRAIOVA!!!
NOW GOT BORED WITH THIS GAME
Season 1: DOUBLE! League and Cup Winner
Season 2: DOUBLE! League and CL Winner
Season 3: DOUBLE! League and Cup Winner
Season 4: DOUBLE! League and CL Winner
Season 5: League Winner
Season 6: TREMBLE! League, Cup and CL Winner
Season 7: League Winner
Campioana unei mari iubiri! HAI CRAIOVA!!!
Started 21/02/13
Team: (Kashiwa Washi) (柏イーグル) (คะชิวะนกอินทรี) (柏市鹰)
Current Season / Level: 3
Achievements:
Season 1 / Level 1
league champion
Season 2 / Level 2
League champion Undefeated GA = 1
Champions League Undefeated GA = 0
Cup Champions
View The Mighty Washi Team Stats
Darth, really? REALLY?
If T11 were really trying to create a simulation of real football, they would have already fixed the stupid loss of GK during the game bug.
They would address the stupid out of position bugs, where teams can win with players out of position all over the place.
Apparently they have had many months to address these issues in particular.
and now MDKII states: Yes, I admit this is taking too long for us to address. That said, we are and have been working on it. I know a lot of people have said just to make friendlies only happen if you manually accept, but this is not the kind of solution we think is best.
"this is not the kind of solution we think is best."????? Manually accepting a friendly request is not the kind of solution THEY think is best???? Come on! It is the only good solution. And they give you 5 mins to accept it now. 5 MIN! Not everyone is always online and they know this. This is a token grab, of course, where you have to spend reds/blues/greens after a friendly to bring them up to speed for the next game. WOW, novel idea!
CUSTOMER: "I hate logging in and seeing that I had 2 friendlies and now I have injured players and I lost because all my players were too tired. Can you change the process so that we can choose to accept friendlies?"
NORDEUS: "Allow the manager to accept the friendly manually! We are working on it." (Hmmm, the paying and non-paying customers have not expressed the desire for this so we won't give it to them because it doesnt do anything for us. Why dont we just tell them we are working on a solution so we dont have to actually address the issue, because something like this is EASY for us to do with all the money we make)
All this to say: It is not a simple thing to just say shut the **** up and deal with it and here is a tissue for all your crying.
There are some pretty buggy issues that need to be addressed and to hear from the MOD/ADMIN that the only valid solution to a very serious issue is not a valid solution for Nordeus, well, thats just plain greedy and inconsiderate to the many customers/managers.
I lost today to a lesser opponent, 10 quality points lesser and I had full rest and morale, best players in, and tried both recommended counters, but lost 3-4 at home. I know I will lose some matches, but I BUY some tokens, so I deserver to win (j/k). Seriously though, I know this game is not perfect, but they arent really addressing the issues that matter most.
and YES! stop whining about losing. That being said, it is not always a loss caused by incorrect tactics. I hear that ALL THE TIME! "your tactics or formation caused the loss" or "it happens in real life so suck it up". These are not valid arguements for all occasions.
What people want is consistency in results, not a mish-mash of bull**** or unlucky results. If they claim this is a simulation, they need to up their game, so to speak, and start to address the issues that would make this a better simulation and less of a fantasy league.
I wouldn't say Friendlies is a priority, some might feel they are but you have to wonder why you would be friends with someone who creates random friendlies against you. I've had a small squad for ages, I train them as much as I can when I have more than 10 hours til the next game so if someone schedules a friendly it COULD spell disaster.
I tend to de-friend and get on with the game instead.
Players out of positions and the GK-bug seem valid complaints but if you put into the equation the most vocal people on here writing two lines of ASCII/All-cap my team lost against an inferior team and transfer-bots stole my star signing I guess there's a valid point that they might be swamped with non-issues. This means there's less time for the real issues.
I've not been affected as much by injuries yet, and I haven't wasted monstrous amounts of red/green packs, but seriously some people around here need to pick up their pants/skirts (w/e preference) and get on with their lives. It's a free game, on a mobile system, so I don't get the fact that some people come here thinking that it should be Football Manager 2013. Go buy an old disc of Championship Manager 93 or similar and you'll see how much sense those games sometimes made.