Are you saying that they are smart to put in something like this and yet they are inept when trying to fix the GK issue or solve the friendlies acceptance issue? They put this minute detail in that make your players play better but they cant fix a much more easily solved problem? Sorry, I am a bit fixated on this since MDKII mentioned that accepting a friendly manually was not a solution.

Seriously, if it works, good on ya! but....it shows their priorities. Needless to say, I wont be trying it yet as I am not that involved in the micromanagement of the team yet. I am still not caring to sell slow trainers to buy fast trainers, or to spend tokens to PT. I just want them to address the obvious issues that prevent a consistently positive experience with T11