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Thread: Game engine change?

  1. #11
    Famous
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    Something feels different. Started 2-3 weeks ago and had occurred for a few weeks about 3 months ago as well.

    I think they tweaked the engine to decrease the importance of skills, a mutant nerf per say. But in typical nordeus fashion, the average player is being hurt. Not 100% sure but I think that is what's happening.
    Last edited by pcmacdaniel; 07-26-2018 at 10:20 PM.

  2. #12
    Dreamer
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    Quote Originally Posted by rogerniceguy View Post
    Last few days my games seem much closer. Looking at friends fixtures not too many blow outs either. Day 1 and 2 this season seemed normal.

    Change day 3 onwards? Tweek in engine to make matches tighter?

    Sent from my SM-G930F using Tapatalk
    I don't know if the server you're on makes a difference, but I have now won my 3 league games 6-1 3-1 & 7-1 and still no draws in 21 games in my league, so no sign of a tightening of results in my league so far

  3. #13
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    Quote Originally Posted by Reece p FC View Post
    I don't know if the server you're on makes a difference, but I have now won my 3 league games 6-1 3-1 & 7-1 and still no draws in 21 games in my league, so no sign of a tightening of results in my league so far
    I think it's just random. As niko says you can win 10 0 v abandoned team. Sometimes only 1 or 2 nil

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  4. #14
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    Every season is worse.

    Random results (or illogical) are increased.
    Last edited by Iridensys; 07-27-2018 at 04:32 PM.

  5. #15
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    Today 2 2 in league. Me 117% v an old friend 63%. Could be due to having not lost a league game in over 2 seasons? Troll in waiting?

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  6. #16
    Famous Der_Ryan_M's Avatar
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    I lost 3 and draw 1 of the last 5 games, despite having a really well skilled team and not good competition... I think, they have changed something. White skills don't seem to matter that much anymore. Anyone else noticing?

  7. #17
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    Yesterday lost against 30%+ weaker oppo in asso... LOL and struggled against 50%+ in regular season... 160%+ here (No, i'm not tanking)...

    Pathetic

    edit: getting interesting! draw against -35% @ cup... and a struggling 2-1 win against also -35% dude @ asso!

    COME ON NORDEUS!

    R U SERIOUS?
    Last edited by Gabez Teh; 07-29-2018 at 02:12 PM.
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  8. #18
    Famous Der_Ryan_M's Avatar
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    Quote Originally Posted by Gabez Teh View Post
    Yesterday lost against 30%+ weaker oppo in asso... LOL and struggled against 50%+ in regular season... 160%+ here (No, i'm not tanking)...

    Pathetic

    edit: getting interesting! draw against -35% @ cup... and a struggling 2-1 win against also -35% dude @ asso!

    COME ON NORDEUS!

    R U SERIOUS?
    Association working normal for me so far but I'm already out of the cup vs 25% weaker opponent with players not trained and league looks really bad as well... It's kind of strange tbh, I'm fine with loosing but this season it is so often and also against teams where I normally would never loose.
    Gabez Teh, Morph55 and Michael026 like this.

  9. #19
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    Lost in league v 24% weaker. Something seems different. Could just be that a defeat was a ling time coming. Now out of the way could make my team flow again.

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  10. #20
    Greek Forum Moderator nikolgiorgos's Avatar
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    well, random/troll/fixed results were always in the game.
    But there are other, long term changes.
    For example
    - Almost about a year before, they tweak the engine so not to have those big scores of 15-0 or 10-0.
    they still exist but only vs illegal positions, not vs abandoned 3* teams with players in a correct formation.
    If your oppo is such a team, usually there is a top score of 5-0, 6-0.
    If you are not watching such a game, any result is possible.
    the way of fixing such results usually is with oppo GK super-performance or a very low efficiency (even if your attackers have X3 skills vs oppo defenders).

    - Another change was back at November of 2017 with the new team set up.
    We "lost" the red and blue arrows so the choice to give some intention to our players and the team.
    Also with this free style of setting positions, we could see some "wrong" moves of our players (the AML & AMR).

    What I observe lately is
    - Less effect of orders
    - Less effect of some special abilities.
    Not that we could see them often but I think the icon/action of play-maker passing ,
    the shadow striker and the corner specialist are more rare.

    - Also many times I cannot explain the % of ball possession of a game.
    Seems that some factors don't add to that.
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