You can influence the match when the scenario is "revealed or known" and this need a manager attending.... realy there are 3+3=6 options of scenario if you count all options of, non attend or attend, + attand and do something "to solve the scenario" or son't do anything "cause attend is enough without touch anything"....
resume-
non attending 3 scenarios inside 2 groups
1no attend vs no att
2-no vs yes attend and don't modify
2-no vs yes and switch things (ye, sometimes is worst touch the starting orders and players vs a inactive, we know enough true?)
attending 6 scenarios inside 2 groups
3-yes (just attend) vs nope
3-yes (attend + modify) vs nope
4-yes no touch (touch=modify something) vs yes no touch
4-yes touch vs yes no touch
4-yes no touch vs yes and touch
4-yes touch vs yes and no touch
still I numbered the scenarios because are part of the same "group", or 4 groups of scenarios that allow different options in each case of the 4 mentioned ( I mean,in these 4 big scenarios the options you have doing/ dont doing are fixed/determined, thats why are part of the same despite be divided in sub-groups)
-no attend vs no attend
-no attend - vs yes
-attend vs nope
-attend vs attend
the options are 2x2. really, and "sub' consequences of the decisions" are part of these 4 scenarios, because attend and don't control the match vs a inactive includes the options, that the game gives you to resolve the matches "doing something" in that case of "attend vs non attending" ..of course the options can be "0" for you trying anything you try.