
Originally Posted by
cracicot
No offence, but how the hell is morale going to affect injuries in the game???
"3 of my players are manic-depressives and slit their wrists at halftime..."
Who is stupid enough to train your players before a game?
"Hey, my guys have a full green condition bar and I am about to play a game. I HATE GREEN! Lets get rid of it because i like yellow or red better. It matches my jersey"
Good question, but can you determine the answer? Hard to prove, but based on the yellows and reds, it is likely. I would also have to agree about the hard tackle because of the 6 v 9/10 situation with a convincing win...looks like more quality for RealM. If I am not mistaken, RealM has a team of scouts yes? I might be thinking of another team with a similar name but I seem to remember a RealM with a kickass scout team. hmmmm, because this makes sense if this were the case...token buyer = injuries to buy red packs, causes opponent to use hard tackle because of the quality differential.
Of course I could be wrong...but still, TOO MANY INJURIES makes this game a bit too much to handle in the realism/simulation department.