sorry i only use asso to get tokens greens etc not really interested if asso lose obviously the higher platinum asso league teams are there to build mutants etc and bend rules to win themselves trophies with high asso league rewards
sorry i only use asso to get tokens greens etc not really interested if asso lose obviously the higher platinum asso league teams are there to build mutants etc and bend rules to win themselves trophies with high asso league rewards
The solution is to implement a "morale" system - where both players lose morale faster if they are losing competitive games (so that it costs more blues to get them all the way to "Superb") and also make them perform worse in the match algorithms. This will produce more "troll results" based on the numbers, but for example a 150% team that has lost 10 in a row should play worse and should lose to a 110% team that is undefeated (with say, 8 wins and 2 draws) of it's last 10.
Either that, or just make individual players perform worse if they are not starting regularly in the correct positions for competitive play. So if a tanker uses all his 50% backups to play league, his 150% "stars" will play like crap when they go in for association games (and, same as above, should then lose to "weaker" opponents).
"Winning begets winning" after all...
Zeek FC - League Level 8
Club History
5 League Trophies: 3,4,5,6,7 | 1 Runner-Up: 2
4 Cup Trophies: 3,4,5,6
3 Champion's League Trophies: 3,4,5
1 Super League Trophies: 2
3 Triple Crowns: 3,4,5