I could not agree more with what you say nikolgiorgos.

The most important thing for a managerial/strategic game is too maintain the rules for a reasonable time duration to allow for everyone to realize the (new) rules, learn by trying & gaining experience, adapt to the changes and (possibly) succeed.

It could be 6 months, as you say, but not every 6 months (or even less), please allow me to add. Simply put, in particular what ever is related to the game engine should not change frequently.

To emphasize more on this, if something goes "wrong" with a certain aspect of the game, which facilitates an excessive manipulation of the rules, Nordeus should not touch the game engine, as this will destroy everyone's game (and joy).

Until we reach to the point where AI could be implemented in TE and game engine may adapt even to undesired manipulation and tackle it efficiently, any changes should always consider the normal player/customer, who invests time and perhaps money.

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