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  1. #1
    Moderator milpol's Avatar
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    Quote Originally Posted by Tactician View Post
    Wait... you need to ban mutants too, even if they have less than 104.5% in quality, else how is this fair?
    Milpol
    Wait... What? Are u serious? Do you know how mutants work or are u a new Player? Its really fair trust me. If it wasn't fair everyone would have banned mutants. Mutants are just well trained players.
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  2. #2
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by milpol View Post
    Wait... What? Are u serious? Do you know how mutants work or are u a new Player? Its really fair trust me. If it wasn't fair everyone would have banned mutants. Mutants are just well trained players.
    "well trained players"

    an attempt of well trained players xD

    still my system with the competition avq's is perfect and dont need more than avq limits to do close simulations xD

  3. #3
    Elite Tactician's Avatar
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    Quote Originally Posted by milpol View Post
    Wait... What? Are u serious? Do you know how mutants work or are u a new Player? Its really fair trust me. If it wasn't fair everyone would have banned mutants. Mutants are just well trained players.
    Well I was not much around when this thing came into trend. Take into consideration that I have been playing on and off for years. I have seen all sorts of posts (mainly complaints) about mutants but I never was in those things so I do know how they worked. From what I read, in associations matches, only the white skills mattered. Going by this, I can say that teams can have lower average quality of the starting 11 but having the higher quality of white skills taken into account only during calculations of the match simulation, and hence gain a significant advantage over quality matched (matching done based on overall quality) opponents who have players more balanced in skills. If I am wrong, correct me, and if I don't know something, tell me more.