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Thread: What is the total conditions cost threshold to be considered as power-training?

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  1. #1
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    Quote Originally Posted by gogs67 View Post
    I 'power train' around 3 or 4 players at the start of every season, 500-600 greens between them, sometimes more if I need to, and have done for years
    I've never come across any underperforming issues due to it
    These players can be just as crap or just as good as the others beside them on any given day.

    Quote Originally Posted by Der_Ryan_M View Post
    Never experienced this tbh. Could be random, that a player seems to underperform when he was trained before. I have so many different players underperforming in some matches, even my 8-9 star players I need to sub sometimes when they hurt my team in a single game.

    B2T: Like I said, for me is always powertraining when you train a player individually, no matter how many greens you use.
    Thank you so much for your knowledge there!

    Well, maybe as usual I don’t have much luck on my side when it comes to randoms. Or maybe it was just a coincidence in underperforming that in a new season when I power-train the top players I was also buying a few new subs to put on bench and probably affect the ‘chemistry’ then.
    Der_Ryan_M likes this.
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  2. #2
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    Quote Originally Posted by HeavensAAA View Post
    Thank you so much for your knowledge there!

    Well, maybe as usual I don’t have much luck on my side when it comes to randoms. Or maybe it was just a coincidence in underperforming that in a new season when I power-train the top players I was also buying a few new subs to put on bench and probably affect the ‘chemistry’ then.
    Could be, I noticed when you change a lot in your lineup and bring in some freshly signed players, the team performance can suffer a bit.
    But mostly when I powertrain my new players, they have been in the club for a whole season or at least some days before and they played a few friendlys and so on. Maybe that's why I don't recognize a performance drop with them...
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