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  1. #1
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    Yeah, that's it. A draw and the league title in the bin against a 18 % weaker team. One day you're beating the same abandoned team 7-1, the nest you're struggling against it while it's still abandoned. I'm quitting this randomness. If someone is interested in taking over my team, let me know. I'm level 5 and the team value is 250M. Wealthy in terms of resources, rest packs, boosters, etc. If no one displays any interest I'll close it down in 2 days. Thanks.

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    Last edited by Arphaxad; 09-03-2020 at 06:44 PM.
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  2. #2
    Champion SuperDunk's Avatar
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    Quote Originally Posted by Arphaxad View Post
    Yeah, that's it. A draw and the league title in the bin against a 18 % weaker team. One day you're beating the same abandoned team 7-1, the nest you're struggling against it while it's still abandoned. I'm quitting this randomness. If someone is interested in taking over my team, let me know. I'm level 5 and the team value is 250M. Wealthy in terms of resources, rest packs, boosters, etc. If no one displays any interest I'll close it down in 2 days. Thanks.

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    i don t think drawing against a 18% worse team is a tragedy. I would have played with AML/R if i wanted to score, not with ML/MR and only a ST. Are you trying to defend or win the match?
    I m still around, LOL!

  3. #3
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    Quote Originally Posted by SuperDunk View Post
    i don t think drawing against a 18% worse team is a tragedy. I would have played with AML/R if i wanted to score, not with ML/MR and only a ST. Are you trying to defend or win the match?
    This was not from the game I drew. I played 451v the game I tried to win. Nevertheless, I'm just fed up with the randomness. As I said, you win 7-1, the next you draw. The team has no coach nothing. It's just not realistic and thus it becomes boring. And it's not the first time this season. Way to many random results to even being funny.

    Team is up for grabs. I'll close it down on Saturday.
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  4. #4
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    Quote Originally Posted by Arphaxad View Post
    This was not from the game I drew. I played 451v the game I tried to win. Nevertheless, I'm just fed up with the randomness. As I said, you win 7-1, the next you draw. The team has no coach nothing. It's just not realistic and thus it becomes boring. And it's not the first time this season. Way to many random results to even being funny.

    Team is up for grabs. I'll close it down on Saturday.
    It's sad that you quit. I was thinking that they fixed the troll or randomness results as I don't have for several seasons.

  5. #5
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    Quote Originally Posted by Grandef View Post
    It's sad that you quit. I was thinking that they fixed the troll or randomness results as I don't have for several seasons.
    I'm sure I'm not alone regarding this, as I'm not trying to imply that the game is against me specifically. It's just that there're to many random factors at play. I mean, I get that Nordeus don't want to fix some "problems" as they're making money out of them, i.e. the tanker situation. That's fine. I get it. They don't engage in charity. They're doing business.

    But there're several things they could rectify in order to make this game more realistic and fun:

    - Draws: don't make it black or white. Either you manipulate the sh*t out of the draws before the season ends and steam roll your opposition the next season, or you get stuck with tankers. Just put some effort into the algorithm resulting in competitive draws. Also, what are the incentives for managers to actually put in some effort in training and finding great players if you're going to get drawn against tougher opponents? There are none. Just leave your team as it is because if you develop a qualitative and competitive team, you're going to get drawn against tankers and extremely tough opponents.

    - Corners: this is completely random. You could have 5 aerial defenders and the opposition could still have 2 players unmarked in your box. I get it, sometimes it happens. But if you want us to truly be managers and take control, give us the control required. Let us decide how to set up our team on corners, i.e. chose the player positions and even how to take the corners (short, long, near post, far post). If I'm in the lead and I get a corner in 80-90', I don't want to give away possession. I should be able to play a short corner and (probably) keep possession.

    - Throw ins: same here. Sometimes my AML is taking the throw in in my own half while the whole opposing team is on the other side of the field. Why? I'm basically losing out on an offensive player. Let us decide who takes the throw ins. It can't be hard to fix. Hell, even I could fix that in their coding. And I'm not even a programmer.

    - Let us set individual tactical orders. Sometimes when you play and important cup/cl-game in the later stages, you have a handful of players with a yellow card. As a result, you're fearing a second booking and suspension. So what you do is you set tackling to "easy" out of fear. This is ridiculous. Let us set individual tactical orders so I can tell my booked players to tackle easy and the others to tackle normal/hard. Same goes for marking. Sometimes I want just one specific opposition player man-marked. Let me do that, etc etc.

    - White skills vs. grey skills: what's up with that? Nobody knows how this works. Are grey skills unimportant or not? At least let us know. I Think it's absolute nonsense that there are teams with mutant players where a DC has negative speed value. Yes, it's not the most vital attribute, but it sure is important. You can't set up a defense with a snail and a turtle and expect to win. But apparently, that's how it works in TE. I can have a DC with negative speed value out-running a ST with 680 speed value. Come on.

    - Cosmetic factors: Why are height, foot, weight cosmetic factors? Let them be important factors as it would add much to the playing experience. As it is now, I could have a 168 cm, 60 kg, right footed AML producing world class crosses with his left foot or out-jumping a 195 cm DC or tackling a 92 kg DC. Sure, it could happen, but it probably wouldn't. These are not cosmetic factors in real life. Why should they be in TE which tries to emulate real life football?

    I could go on forever. There're several things Nordeus could implement that wont affect their income while considerably increasing the playing experience and eliminating the factor of randomness.

    Just yesterday I had a CL game where I analysed and planned before hand to perfection. I was 3-0 up. The opponent couldn't create anything of value. Absolutely nothing. Opponent gets two corners in 80' and 90' and scores on both. If I had the possibility to set orders for corners, this probably wouldn't happen. Later I had another game against an abandoned team which I beat 1-7 in our first game. The second game ended 1-1 with the same pre-conditions as before and the team still being abandoned. I maxed out everything; training bonuses, condition, morale, league bonus for winning, +18 % overall quality, counter formation/tactics. Game ended 1-1. Why? How? They didn't have a freaking coach, no bonuses, no nothing.

    Now, I get that sometimes sh*t happens. As a matter of fact, it did last week in the cup. I was knocked out in the QF on away goal which I conceded in 90'... on a corner... again. I'm fine with it. It could happen. It's still random, but could happen. But at least give us control of these factors instead of leaving them to randomness. If nothing else, it would at least not allow us to whine about the random factor anymore. As of now, it feels like these things are left out of our control in order to be in Nordeus' control so that the game engine can adjust results however it deems fit. Corners is a great example. And don't get me started on free kicks.

    I've quit several other games because of the random factor. I thought TE would be different as one would be able to actually control the environment. I thought it would be a matter of strategic knowledge and probability and not a matter of randomness. I was wrong.

    Anyways, the team is still up for grabs for another 24h.

    /End rant.
    Last edited by Arphaxad; 09-04-2020 at 07:23 AM.
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  6. #6
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    I'm 8th in the league, I've never failed to finish top 8 if I've put in effort but might be close if I continue this way. No supposedly easy game is easy for me anymore. I've lost against 11th, 12th and 13th placed teams. I've become a total laughing stock, I just don't fail but I do so in humiliating ways. Some examples are getting a 2-0 lead turn into 2-5 (twice!), or hardly getting to attack while my weak opponent dominates when I'm supposed to have 60% possession, or losing my lead three separate occasions in a game, and so on. I've played for 8 years but might be I've never got trolled this hard in a single season.
    Last edited by VFK; 09-03-2020 at 07:21 PM.

  7. #7
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    I said this to you that you are expecting too much from this 85MB cosmetic randomize game.

    This game is just a cash cow that some how got popular may be because of no alternative. There has been literally 0 improvement since last 10 years. While most of the mobile games follow an update cycle of 1 or 2 this legendary cosmetic game follows an update cycle of 2 to 3 years 😂

    If they really wanted to improve they would done it by now but they don't care as revenue never stops flowing in.
    Last edited by Siddharth Singh; 09-04-2020 at 01:03 PM.
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  8. #8
    Champion lespa's Avatar
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    I played today against last team in League who is 7% weaker and my team lost 4:3. Furthermore, defeat happened after my team was 3:0 in lead after first 45 minutes, and no one attended the match. Guess it was time for my team to get trolled...

    Season 135 - Are you ready?-capture333.jpgSeason 135 - Are you ready?-capture334.jpgSeason 135 - Are you ready?-capture335.jpg
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  9. #9
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    Come on Arphaxad, is just a game. Take it easy.
    I was at this point, where you are right now, many times. Yet I'm still here, some things you can't change, this is a simple game with many bad mechanics and gamebreaking things like friendly bug, which is still around for years, or tanking, upselling... all of that.
    You will never have a fair and perfect game, which is an online game and is free on top.

    And you know whats funny? @Superdunk is here to defend the game. He was at this point also many many times with his trolls in CL finals. And he is also still around.

    Sure if you think, that this game is only wasting your time, you should quit.
    But for me the positive moments I have with this game, and especially with the friends I know from this game, still mostly outweighs the negative aspects. The times were I tried very hard though, surely over. This game is in no way competitive imo. If it is important to you to show off your skills and be better than other managers, this is 100% the wrong game.
    Last edited by Der_Ryan_M; 09-06-2020 at 10:24 AM.
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  10. #10
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    Quote Originally Posted by Der_Ryan_M View Post
    And you know whats funny? @Superdunk is here to defend the game. He was at this point also many many times with his trolls in CL finals. And he is also still around.
    He's even started the transfers so fast. : D

    Season 135 - Are you ready?-20200906_134106.jpg
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