With each of the 2 daily competitive matches, our players will gain experience across all skills and possibly 1 of them could get an extra 4% with motm.
Each skill has a separate count with decimals behind which would not be indicated by the skills page of players, so it is very possible that the gains in skills are go from low remainder of decimals to close to the next digit after the match, so the ‘actual’ improvement is not shown by full digits of skills increases of players.
This is very relevant when we train players to a certain average when the 140/160/180-average is already reached with accumulation of decimals of skills when skill page showing full digit seems a few off. (That is why I always train to 139/159/179 to avoid unnecessary drain of greens for a mere 1% increase of skills).