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				Post By July Fourth
			
			
			 
        
        
		
	
	
	   
 
 
		
		
	 
	
	
		
	
	
		
			
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					The logic of injuries *again*
				
				
						
						
				
					
						
							Hello everybody,
I'd like to express my opinion on injuries. It seems for me as I progress thru the game (I'm lvl 3) that building stuff such as medical buildings and better grass just sort of "unlocks" new types of injuries and makes them last longer. They are suppposed to avoid the injuries and make them heal faster, but I don't see the right effect. I expect that at lvl 15 players will suffer a bullet hole in the knee or zombie bite in the neck.
This aspect of the game sucks.
I'd like to hear from more experienced players if it is or isn't pointless to build something that should "lower the risk and recovery period for injuries", when the effect is not always seeable. Thx
						
					 
					
				 
			 
			
			
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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