I'm not exactly sure how to spend my tokens, but i recently spent 50 tokens on the green packs just for training. Should i cash in or continue to buy green packs or any other suggestions on what to do with these tokens?
Thanks guys :D
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I'm not exactly sure how to spend my tokens, but i recently spent 50 tokens on the green packs just for training. Should i cash in or continue to buy green packs or any other suggestions on what to do with these tokens?
Thanks guys :D
Tokens are used for more than just buying greens (though this is my favorite use for them!) You can bid on players, buy $$ to pay for players, buy red packs, blue packs... you can also use them to change your players' names and info, or your team name. They are used to reschedule home matches if you don't like the time. You can also buy kit in the shop with them.
:D
spend all of them on a transfer? i hear thats trending ATM
you could also buy scouts if you want. i have yet to collect 50 tokens so i too wont know what to do with them. ill probably save them for later on though
Yes! I knew I was forgetting sumthin. Mr. Scout.
(maybe because I prefer training, my bias was showing there)
Well im a n00bie lol, finished 1st in league in season 2 and just moved to season 3. I bought 3 presumably "fast growing" players after reading guides about power training. Would the 50 token scout be a good alternative to find players i need in positions ? Do they grow fast or are they just really good but slow growing ?
Scouts don't usually train well (and this is true for ones you've gotten to that level) they slow down when they get that good, but since they are already terriffic, it can be convenient to buy them "already ready already" (I suppose. I don't buy them, since I prefer training) :D
I like to buy the lower level cheaper players. They are usually younger and the only way they can go is up. I found that the younger more advanced players decrease a lot. Due to the lack of experience, I see them as a bad invesment
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Okay one more question, when i powertrain should i only focus powertraining one player and not the others. I was training 4 players together today and burnt 40 greens in the process which is a hefty amount... What do you recommend harrison ?
Yes you can go through greens like water if you train them all...I rec' pick your very best guy, at most two to start with (I did a D and an ST when I started)
Choose a young fast trainer (often teams have one or two to start with, when you run them all fast guys will stand out for sure)
Dont use the stretching, just don't. On my no buying teams I try to avoid stretching, the return for injury risk not worth it.
Always be building better facilities to lower injury risk (pitch is *important*) and to generate reds and greens (no need to speed up building, just keep building) Decide how many greens you are going to use, and figure at least a red per five green, though your results will vary depending on your facilities.
So, what I do is after the day's matches are over, is cardio the PTers at hard, replenish condition, and then do practice match at hard (on good trainers a green equals a cone), replenish..and keep coming back every so often to do it again, until I have gained my goal of skill points or ran out of greens.
and let them rest, don't play them if you are hard training them.. again.. injury risk.
So at the moment I have two relatively fast trainers... (150 gain per practice match) and I'm not exactly sure if I should input the points gained or not because I read from somewhere that apparently the growth rate declines as the player reaches a higher amount of stats ... So to save or to just input ? :/ sorry I'm so annoying haha, there are like 0 guides out there and July fourth removed his ): thanks man
I generally apply the points, they count for training rate applied or not. Towards the end of the Season, when it's all pretty much decided, I stop with applying the points until after the next Season's Cup draw. I am not sure if it helps, but I find it convenient to see who gains what in that last week, and decide about their future dependant on how many points in hand they have.
Oh yes, and important note: if they are going to get another role or Specual Ability, do that before increasing their Q and slowing their training rate. :)
You mean a new role/SA shd be trained before raising their Q?
Btw, I find tht their performances drop after learning new pos or getting a SA
lots of people say that. havent tested it out because ill never be able to powertrain like a boss. probably another hidden factor they-who-should-not-be-named didnt tell us
to answer qambus question
yeah, the higher their quality the slower theyll train
Yea I get tht, and I think it also comes with age.
But I was referring to match performances. I managed to train SA on three players and another new position since I started playing. All their performance rating dropped ever since they completed. Now I'm thinking twice about ever training new positions.
I have trained a *lot* of new roles and Special Abilities, and while there was a small drop in their performance during training, after, they have done well. The much greater majority of them anyway. I have learned before training a new role to try the player in the proposed position and see how he does, if he does ok I go for the role, if not.. no And with SAs it helps if they are in line with the players best attributes. Some players require a difference balance of attributes after gaining a new role, like when I train a D to be a wingback, I give him more offense points, etc.
What to do with Tokens-101
Step 1) Put a little oil in a frying pan and put it on the flame
Step 2) Put 500 grams Nordeus Top Eleven Tokens (500 gms will be the weight of about 100Ts)
Step 3) Fry till Tokens are golden,( Oops... They already are:p)
Step 4) Remove from flame and add salt to taste.
Step 5) Serve hot with some Coke or Apple Juice.
Hope it helps...:D
LOLs Just kidding, I will advice u to use the Ts on transfers only. If u buy them, then scouts else normal TL players. Don't waste on Constructions. U may buy Green to PT or Reds if u need them:)
For players with SA's, i think i will just bid on players in the market seeing that it takes a lengthy amount of time and basically if anyone is a specialist in something they will be good at it.. I gained like 3 quality stats on my 19 year old strikers since powerboosting yesterday (from 27-30) and his price appreciated by like 600k. Won't seem much to you guys cause im only like level 3 lol
I have a couple MC/DMCs, and I *love* them. (I also have a AMC/MC/DMC who is pretty darn good) They are great for autosubs too. :D
Yes, it can be a lot easier to just buy the guys with them already, if there isn't a ton of people bidding on them (my server is like that).. also when training a new role or ability, you still have to train more after to get him to the Quality to stay competitive, so it can be a lot of greens to train an SA or Role and keep his stars. :D
This is the way to go if you are patient for sure.
The thing about younger higher star players, they usually have even attributes, and even when you buy the fast trainer, they won't be as fast as lower star players, so they need lots of playing time or training to acquire skill points so you can assign to the attributes skewed the way that works for your team. (Gosh thats a convoluted sentence.)
Well, Now that you mention it...
I saw two guys bid to like round 80 something yesterday for this 21 year old striker who was 1 quality point away from 6 stars for like an incomprehensible amount. But then I live in a screwed up timezone (Australia, Sydney) so like when I'm on, everyone is usually off...
I do my bidding during lunch time (GMT +8) when there's not much competition for normal good quality players. But during tht time, the SAs are also hot items so I usually stay away from any bidding wars. I've gotten lucky sometimes with SA players, I remember getting one for just a token as the other guy simply a bid and left. A few others cost me abt 3 token, which I consider cheap for a SA player.
Guess it all depends on dumb luck and timing.
Tokens are used to:
1. Bid players from the auction list.
2. Sign players from the scout list.
3. Make some offers from the negotiations list.
4. Pay personal trainers.
5. Change club name.
6. Buy jerseys and logos.
7. Buy packs.
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