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Thread: Auto-subs

  1. #1
    Apprentice
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    Auto-subs

    If I am playing a narrow formation, for example 4-1-2-1-2 diamond or 4-3-3 narrow, what position is the 'Wng' sub for? Sometimes I consider it as fullbacks, but I might be wrong.

  2. #2
    VIP July Fourth's Avatar
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    I'm not sure but I think its for AML/AMR
    *Retired From Top Eleven*

  3. #3
    Famous Accyrover's Avatar
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    I would say any of, DL/DML...DML/ML.... ML/AML..... AML
    DML is classed as a wing back so he is allowed to move one square forward to ML allegedly, without penalty.

  4. #4
    Apprentice
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    What do you mean he can move forward without penalty?

    @July Fourth, but in those narrow formations, I will not have AML/AMR, not even ML/MR.

  5. #5
    VIP July Fourth's Avatar
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    If your not using those positions then you should leave those auto-subs blank.
    *Retired From Top Eleven*

  6. #6
    Famous Accyrover's Avatar
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    Takes 8min game time for the engine to react to a sub, waste of time, I had to replace a palyer last night 20min to go cartilage damage, the sub never got a kick he was injured after 5min twisted anckle, waste of time fighting the game engine with injuries, next time I'm playing with 10, I was leading in any case and still won 3-0 so I doubt much would have changed even without the sub, stuff the rest pack.