This time a newly bought player got injured during a match. The player was in dark green condition before the match. He had played only 4 matches, and he got injured on his fourth match. I have noticed trends in injuries. For example, if you heal all the injured players in a team or sell all the injured players and replace them with other players, another player, especially in relation to the positions of the players you have recently bought, gets injured. It is if as if your team has to satisfy a particular number of injuries. Also, it seems that in particular cases, the game deliberately injures a player that covers a key position that will be needed in the near future, that is a player that you will likely to need for the next important match(es), where you will be forced to heal him or sell him and get a replacement. Briefly, the players and the number of players to be injured are more likely to be selected or defined. Also, the seasons that such things will occur seem to be defined. It is more likely that a user will not experience bad things in his first season, but will more likely to have them in the third season. This is a business strategy or ploy; they provide you will a lot of encouragements in a season or two, get you addicted, and then start to profit from your addiction. The way this game functions can be compared a lot to casino games.
It is understandable that injuries have to occur, and also the company has to make money, but I think
things have gone above the limit in terms of injuries. There are
better ways of making users spend tokens, for instance, providing
better scout players in the scouts' list (more appropriate special abilities assigned with respect to position, rather than randomly assigned, and this applies to generated player for the auction list too),
improving the recommendations' feature (for example, provide the option of a user asking for players having specific qualities, positions and so on), and/or
more 5 star generated players at the start of the new days. But it seems that Nordeus has chosen to 'force' users to spend pack or tokens, which indirectly mean buy tokens and/or complete offers.
As a serious user of this game, I have contributed a lot in terms of buying tokens, making good suggestions and so on.
If ever serious users quit this game because of the unacceptable things happening in this game, there will be only one responsible party - Nordeus - for having deliberately programmed such things or for not having fixed such things. Take into consideration that this game is supposed to be a source of entertainment (not a main source of annoyance or worry), and when people are satisfied with it, they will likely continue to 'reward' you by buying tokens. If not, they will quit this game or will stop buying tokens and/or stop any other contribution that they can make.