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Thread: Excessive Injuries

  1. #11
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    When feeling injury frequencies or severity are excessive, suggest keeping several players unhealed.

    My teams suffered injury storm earlier. But this is no longer a problem to my teams since they just need to play 1 match per day.

  2. #12
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    Quote Originally Posted by cookizzz View Post
    When feeling injury frequencies or severity are excessive, suggest keeping several players unhealed.

    My teams suffered injury storm earlier. But this is no longer a problem to my teams since they just need to play 1 match per day.
    This is what I have observed too, and I have commented on it in one of the previous post in this thread. When you heal all the injuries or sell all the injured players and buy replacements, another 'storm' or 'half-storm' comes. Some things have become so evident in this game. Users like you and Medo are now confirming some of the things that I have suspected but have been evident lately, and thus, almost confirmed. There are many trends that I have observed in this game; some of it has been discussed in my previous posts.

    By the way, some people from Nordeus might tell you that the maximum number of injuries per match has been set to 1 as compared to before, but then, what if you play 20 matches and get 15-20 injuries? This is still excessive and unacceptable. Even 10 injuries from 20 matches is still unrealistic. I think that the people concerned with this know well up to what extent injuries can occur in this game and hence, what has happened is likely to be intentional. It is more likely to be a business strategy, but an abusive one.
    Last edited by Tactician; 04-25-2016 at 11:40 AM.
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  3. #13
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    I had a lot of injury so much that I exhausted my saved reds.....I manage a small squad of good players with the Golden Eaglets.... I guess I was just witch hunted. I had one injury every day till the 15th day of the season....if I had complain to nordues I would have gotten the same set information they give me every time I complain. Its annoying anyways, even Arsenal fc with bad injury records have a better record than my team and obviously tactician's.

  4. #14
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    Another Injury, this time the GK.



    GK injured in a match.
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  5. #15
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    New Season But Injuries Continue





    A newly bought GK got injured in his first match, and that too only after 4 mins of play.

    The last injury that happened before this one was for another GK too.

    Moi, do you think that this is acceptable?

    There are only 2 possibilities: either there is a flaw or malfunction in this game concerning injuries or this has been intentionally programmed to happen.
    Last edited by Tactician; 05-03-2016 at 04:58 PM.
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  6. #16
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    sell him and buy a new one.
    At least it's the beginning of the season and you didn't "invested" to him.
    Also he isn't something special, I mean q54 with sa.
    Did you play with an abandoned team ?
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  7. #17
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    Quote Originally Posted by nikolgiorgos View Post
    sell him and buy a new one.
    At least it's the beginning of the season and you didn't "invested" to him.
    Also he isn't something special, I mean q54 with sa.
    Not much tokens left. I have not bought any for this season and it is likely that I won't buy tokens any more, at least not until such bad things stop or get fixed. I think that some things have gone too far concerning this game.

    The other GK left in team is not good enough to be used this season.


    Quote Originally Posted by nikolgiorgos View Post
    Did you play with an abandoned team ?
    No. You can even make some deductions about that from the final score. The opposing team is a good team, 4-4-2 formation, 2 six star players with special abilities, and no players played out of position or things like that.

    Since you mentioned 'abandoned team', do you think that it is fair for your team to get injuries just because the opposing teams are 'abandoned' ? It is not a matter of playing against an abandoned team or not. Some undesired things are probably programmed to occur in this game so that the company can benefit more financially. There have been clear indications of this, but some people do not seem to admit this fact; they will try to fool you or justify why such things happened. Some people will tell lies; they will you that such and such things don't exist in this game or they are not like they have been suspected to be, and yet, many such things have been observed to occur way too much for them to be coincidences. Either they are doing it intentionally or they themselves don't know what they are talking about. It is bad to justify something that is bad, and it is bad to support something that is bad. Like I have said, either some things have been happening due to flaws or malfunctions or they have been intentionally programmed to occur in this game.
    Last edited by Tactician; 05-04-2016 at 04:43 AM.
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  8. #18
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    It is worrisome to have such an injury situation.... really absurd.....what! , how come. My player got injured today too..

  9. #19
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  10. #20
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    managers should be patient to handle injury storm. When remaining no. of red packs is close to zero, use of red packs should be even more careful. If manager keep using red packs carefully, the red pack balance will eventually increase. This stock of red packs will be asset to handle next injury storm.

    Sometimes, managers must keep several players unhealed during injury storm. In this situation, formation may not be intact. Managers must use plan B to handle some matches.

    Injury storms arrive and disappear suddenly. They will be eventually over in some season day.

    T11 is a football management game. Managing injuries and red packs is part of it.
    Last edited by cookizzz; 05-04-2016 at 05:54 AM.
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