Originally Posted by
Jeeves
So both players you subbed out were still playing till the end of the match? At least that's how it looked whenever the animation would fire up?
What was the condition of the two players you put in play? Did you check if their condition took a hit after the match?
I'd like to know because, the simulation is happening on the server's side, only after that does the local client get updated with what's going on with the match. If the substitution is registered in the match report this means that the server got the news of the subs taking place and took it into consideration when doing its calculations. This is why I think it's a visual issue with the animation itself.