Originally Posted by
nikolgiorgos
using condition bonus doesn't mean that at the end of the game, your players gonna have less condition loss (like the opposite - when you use high pressing or mtm marking, you 're loosing more condition after the game).
After some time during the game, the players have some penalty in performance because their fatigue.
The condition bonus, reduce this penalty.
That's why I prefer to use it in the second half, with the combination of high press. & mtm.
Of course there is always a random factor in calculations of the game, which some times totally ignores the condition of the players.
Many old managers had the experience, after two games in a row (the 2nd after 3 hours) and not being able to switch the team or to give greens, to see that they won the 2nd game with a very good performance, with their players being in yellow-red condition.