God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
If that is truly the case then the game is fundamentally flawed in that respect, as there is no substitute to game time in terms of a players development.
If you train players hard they get injured more often than not (I've been victim to this several times, even when they haven't played a game beforehand)
Training on an average level then playing a game and possibly getting MOTM accounting for possibly 2 skill points plus the earlier skill points for training will likely give you 4 skill points per day on any given player whereas if you train hard and don't play a game (which some of my don't play games due to their relative lack of ability in comparison to others) they only get 2-3 skill points.
For the last paragraph, it depends on their training speed as well, maybe your first team players have higher training speeds than your reserves. Anyway, I haven't run my own tests on all that, but it's what I've heard. I agree that the game would be fundamentally flawed if that was the case.
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup