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Thread: Suggest not arranging games at the instance that the players conditions recover.

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  1. #1
    VIP Buffs Mad's Avatar
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    They could make it that rest periods are on the hour for all...and avoid matches between 5 to and 10 past.
    cookizzz likes this.

  2. #2
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    Quote Originally Posted by Buffs Mad View Post
    They could make it that rest periods are on the hour for all...and avoid matches between 5 to and 10 past.
    I think that at present condition recovery time is dynamic, not in fixed time. So it may not be possible to confine condition recovery time to within 1 hour.

    I believe the game time span is approximately equal to your estimation. Maybe 5 minute longer as some games have extra time and penalty. If condition recovery time is within this period. The game is suggested to delay to start in 2 or 3 minute after the time recovery time. Actually I don't worry too much the periods for all games in server are not evenly distributed. But I imagine that there will be chain reactions affecting other game times (overlapping with another recovery time, delay the game 3 hour later....)

    Only the programmers know their game logic. But I understand they have their difficulties. This should be complicate.