Good Day there.. i am not sure if you guys would receive or read this suggestion after the latest Top 11 update. I am in a Top 11 group in Malaysia and everyone is moaning and groaning about how difficult and expensive it to play the game now. I do find it difficult as well as it requires a lot of rest kit to recover a team after training. With high bonus we would win easier and score more goals. But without bonus we will face difficulty (more difficult before this update).
Personally I have a love/hate with this new update. I love it because it makes addicted fan of the game (like myself) a higher chance of winning each match because of the effort we put in. It has become more realistic. I hate the new update because of the difficulty of training and the recovery time needed.
I have been thinking about this for a few days now about how you guys could help players before they start giving up and quitting.
1) Why not give full recovery to all players after the day end? Or just faster recovery?
This would be easier for use to keep the bonus to near perfect. When players fully recover after a day, we can train again and the system would remove 2% of the bonus each day (wins for you guys). This would encourage us to train more and thus using less rest packs and making it faster recovery for us.
Maybe you guys can increase recovery percentage from 6% to 10% or just a shorter time to recover (instead of 3 hours for 6% maybe 1.5 hours for 6%)? Those who are extreme like me would train more i am sure. Using green packs here and there.
2) Cheaper green packs
This is the easier way to solve this issue we are having. Green packs are priced at 46 token for 50 green packs. This is bloody hell expensive. During a training session to increase from 8% till 10% takes at least 4 green packs each player. If I have 11 players on training that is 44 packs used up. This is madness!!
Why not just reduce the price for the packs? It would definitely make us players and fans happy. We can buy more green packs and train.
3) Lessen Bonus Percentage Deduction
This is obvious based on the title. Instead of removing 2%, just remove 1% each day will do. Couple this with full day recovery i guess it would be perfect. You may increase the difficulty to increase the percentage from 1% till 10%. Eg:
1% --> 2% takes 500 points
2% --> 3% takes 700 points
3% --> 4% takes 900 points
So on and so forth...
I am not sure if you guys would read this suggestion but i am making this an effort to put this here and also to the Top 11 Facebook Page... Hope I get a feedback...
Cheers!