Quote Originally Posted by Cloverfield View Post
I am a very dissatisfied manager with the gains I get when I win a title.
Nordeus just made an improvement where more money are given to the winner but I find it a bit of ****.
Why? Because this extra money are enough to buy just the leg of a good quality player.

I find this pack of money useless and no incentive to win the prize.
And of course winning incentive is the only thing that could keep me an active manager, and pay for the services if I want to.

Right now winning a title just satisfies my internal needs of winning. No practical in-game gain.
Even if I want to brag for it, I cannot do it in-game, only the forum is a place where you can share your success (and facebook... pffff)

Let's have some good ideas summed up here of how Nordeus could give a good incentive to managers for winning a title

The only proposal that is out of the table is tokens.
Why? Because.
So NO TOKENS SUGGESTIONS please ffs

Let's start:
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1. A bunch of packs alongside with the money prize the same way as associations. At some levels, packs (especially green ones) are more useful than money.

2. A team that gets a title has its prestige leveled up in real life (UEFA ranking system). Right now nothing as such exists in-game. So, point system with rankings of teams depending on the prizes collected. 5-last-years can be counted so it is more fair, as new managers would never reach an old-dog manager.

3. Players get their value or/and quality x% upwards because the team won a title. In real life this is true. If a player is a title winner his market value is really boosted up.

4. Managers love stats. When you view a club you should see how many titles this club has collected. Not only the last season.
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Upper suggestions will get updated.
Also I'd like to add suggestions like below:
1. Add manager influence in-game which will rise alongside club achievement.
2. Use the manager achievements and manager level gain for in-game manager influence.
3. Increase manager level or allot points for levelling up (accordingly from 1st to 8th like the cash incentives where 1st gains the most & 8th gains the least) with each promotion.
4. Similarly poinfs can be allotted for champions league, super league & cups.
5. Also allot points for the top players in the league.
6. Increase the use of cash and reduce the cost of coins in negotiations & scouts.
7. Alternatively it can be cash/coin/cash-coin - give the managers to choose among the options.

Currently there are a lot of things that are of no use, make them count and make the game more real and attractive.

hrid (football wizards)