@Niko
I feel it would be better to remove the levels totally. All are at same Level X (preferably a higher level).
Adaptation time, finances and quality variation between teams in league....I agree with all of them.
Randomness in game..... Do you remember how you would get huge wins at lower levels.
I feel the randomness in association matches is partly due to the fact that the match engine tries to normalize the teams to level 1.
At lower levels, if you play matches between teams differing by 5%, you would see crazy scorelines.
Im managing a new team at level 3 and can attest to this.
This sort of craziness is lower at higher levels...partly because the managers are more experienced and also since the absolute attributes of players are much higher.
So, the randomness can definitely be reduced by having the match engine normalize the teams to a higher level.
@Bunzo
I feel that too mate and I would be pleased to see it
@jcohen
What do you mean by "moving up and playing tougher and tougher opposition".
By having levels you get clubbed with the same teams over and over again.
My main team is at level 18, and Im facing the atleast 5-6 opponents in league every season for last 4 seasons.
This makes the league kinda boring. You know what to expect.
Now, if you were to face 13 totally different teams every season, wouldnt that be more challenging?
Tell me what exactly a "level" signifies for managers.
Do you gain anything extra by gaining a level?
I certainly dont think so.
Then why have it in the first place.