Is what Ive said, we lost, but let's wait because "if the server re-simulates the match" then another chicken will sing, as we say here.

Ive reported this with every detail Ive seen (like the countdown of the match, counting the minutes that were passing from the match time and the details Ive seen... as Ive seen no extra time and no 1st PKs...) to the devs, as is a problem that occurs lately more often... my idea -IDK if it's aplicable- is do a separated PK round 10 or 20 minutes after the last match, that would be closed... the idea is stabilize the simulation.