Still reading through your post FBmanagerneverwalkalone (wow that name is long ), but I like what I'm seeing. Really comprehensively written feedback.


EDIT:
So yeah. Great way to provide feedback on one of the game' systems. Lot'a depth to it. It's useful to both see what the player feels/sees can be changed/improved about special abilities and where they're coming from. Certainly shows that you had some good few seasons under your belt and know your stuff.

About you suggested extra SAs - I'm personally a fan of this sort of adding some more complexity under the hood. Especially with having more choices into something than you can possibly employ, i.e. more SAs than the active player line up of a match. Lets you customize to a greater degree and have to (cherry)pick what to add to your players and what to forgo. Like min-maxing stats in other games. Several good options but you can only pick a third of them.
Ah and the Play Style suggestion - I've read a lot of similar suggestions actually. I'd agree with it, again because I really like to have as much strategic depth as possible in my games, choices choices choices. Plus these add another layer from the-actual-game-of-football which improves the feeling of managing a team that has to compete in the actual sport.

I think that the Special Ability system could go with a little touch up after all these years, bring it up to speed if you will. I hope that it's technically possible to add additional stuff like what you and others propose on this matter.

Anyway, I've added this to my report along with the rest of the suggestions. And thanks for taking the time to make this comprehensive list.