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Thread: Asymmetrical Friendy testing begins on Nov 14

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  1. #1
    Apprentice
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    Sep 2013
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    Quote Originally Posted by khris View Post
    ...¬¬' at now, my dearest developers, we need a 2nd thing... and is that, after see that the game programm our season's calendar, we need to be liberated to pay the "1 token" to change the match hour, the 1st time that we wanna change it... and if we change it + of 24 hours before the match....
    ...with this, players will adapt the calendar to his "hour zone" and personal life, and.. with this 2nd change game will win a lot. A game adapted to players life, is a game playable for all the world.
    Good update, well done!^^ (Allelujah)
    Are you trying to say change the cost from two tokens to one token?
    khris likes this.

  2. #2
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Kevin Cheng View Post
    Are you trying to say change the cost from two tokens to one token?

    Nope. "0" tokens, if we, change the match timming + than 24 hours before the match.
    So, with this, the game will programm all the calendar, when the season start, but, the players from china, taiwan.. that have the matches in the night or... here, in a "not good" hour to play, will have the option to adapt the calendar "for free".

    But as I said, if the match is in less than 24 hours, yeah, we pay the "1 token".

    I suggest that because I know that is very complicated to proggram the game again and make good calendars for all players... and see all players of the world with matches in the day... this is a "easy and fast" solution for all, people from USA, China, and me too, because in my case if I can I will select the 22:00 hours for the cup-CL matches and the 24:00 (for league matches, in my stadium, of course, in the matches "out home" the other player will select the better hour in his case.)
    That's the more easy way for the dev's, I think...


    PD: at now me, you, all the world and E.T. pay 1 token to change the match timming.
    Last edited by khris; 11-15-2013 at 10:20 PM.