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Thread: hard coded injures just so you spend more

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  1. #1
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    Quote Originally Posted by FlyingV View Post
    "The problem is not the amount of injuries, but how they happen and when. I can take the injuries as part and parcel of the game, if you dont, you are a fool. BUT, it is just a bit suspicious when you purchase a great player and they immediately get injured in a game and then you heal them, and they get immediately re-injured. I have had that happen a few times. Not only that, but it looks like they target specific players in order to get you to waste red bags"

    NEEDS TO BE REPEATED !!
    people have been told time and time again that when an injured player is healed it is a good idea to rest him as there is a high chance of another injury the very next game. I also dont think they target specific players.

  2. #2
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    Quote Originally Posted by herdo View Post
    people have been told time and time again that when an injured player is healed it is a good idea to rest him as there is a high chance of another injury the very next game. I also dont think they target specific players.
    Many of these "people" have played the game a long time and are well aware of resting players, superb conditioning and morale etc, these are not the issues and they do not need to be told about the "beginners learning process of the game"

    Please re-read the posts by various people who have noticed that these injuries seem to occur at certain times (times when the token buyer will most likely want to heal their players) Ie: Just after investing into a Scout Player, just after purchasing too many health packs, injuries to "Key" players at "Key" times.

    It would be unwise to dismiss "all these players" as too many have now noticed the anomalies. To dismiss these opinions would be a little arrogant.
    Last edited by FlyingV; 07-15-2013 at 10:44 PM.

  3. #3
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    Quote Originally Posted by FlyingV View Post
    Many of these "people" have played the game a long time and are well aware of resting players, superb conditioning and morale etc, these are not the issues and they do not need to be told about the "beginners learning process of the game"

    Please re-read the posts by various people who have noticed that these injuries seem to occur at certain times (times when the token buyer will most likely want to heal their players) Ie: Just after investing into a Scout Player, just after purchasing too many health packs, injuries to "Key" players at "Key" times.

    It would be unwise to dismiss "all these players" as too many have now noticed the anomalies. To dismiss these opinions would be a little arrogant.
    Im only telling you what ive read alot of forum users saying over the past months and tbh ive not noticed the trends in which you are talking about and ive went from being a player who bought tokens the first four seasons to not buying any the last three and i havent seen a change in injuries occuring