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Thread: are players match ratings random?

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  1. #1
    hod
    hod is offline
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    Aug 2013
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    I tried one day to think how much programming is needed to create a real 'smart' game that consider any aspect of the game and make it as real as possible.
    At the end i realized that no one can make it like a real game because a real game is not a computer game.
    In real life you are talking about humans with feelings, about momentum about newspaper with gossip and headlines and many extra things that influence the game.
    So it doesn't really matter what are the criteria for the rates because like in real life you cannot expect the unexpected.

    do you get me?

  2. #2
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    Quote Originally Posted by hod View Post
    I tried one day to think how much programming is needed to create a real 'smart' game that consider any aspect of the game and make it as real as possible.
    At the end i realized that no one can make it like a real game because a real game is not a computer game.
    In real life you are talking about humans with feelings, about momentum about newspaper with gossip and headlines and many extra things that influence the game.
    So it doesn't really matter what are the criteria for the rates because like in real life you cannot expect the unexpected.

    do you get me?
    nope. it matters in this game because this is what we are playing and talking about, not real life. this is a game that is programmed to do what the programmers program it to do, so it shouldnt be doing anything that is unexpected. They, the devs, have programmed the moral, form, condition etc, and they have their reasons for doing it, but they dont let us know why things work as they do so we can properly play this game.

    yes, this game has no players with feelings, that is hardly expected in this game although some people tend to give this game more credit than it deserves.