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*Could it be that there's no logic, at all, to counter formations ? Could they all be randomly chosen, to sometimes create an unpredictable result, and not make quality the only useful and "real" factor in determining the outcome of a game ?
*Could it be that quality IS the only "controllable" factor in determining the outcome ? And that all the rest is just "decorations", there to give us some sense of complexity, and control ?
One could then understand why creating random and illogical counter formations would help such a simple system. Isn't it ?
*Could Orders, Formations, SA's, Win Bonuses, Possession (and the other stats), Condition & Morale during live games, Live Game Substitutions, could all of those, be just decorations and part of the illusion ? Because the only two "real" factors in determining results are :
A - squad quality (not even the team on the pitch), and
B - a random component based on a random number generator (RNG) ?
(Including Counter formations, randomly chosen)
*Could we be inside the Matrix ?! : )
*Could it be that we're being fooled, into thinking that things are any more complex than that ? And that with time developers main goal has become finding better way to improve the illusion, rather than to better the real ?
Simply because it's much, much simpler to design and program ?
*Could "that" be the reason behind all of this ? Simpler designing and programming, which in turn, cost less and demand less effort ?
I'm gonna pretend I'm still neutral on this, like Switzerland... and let YOU tell me what you think of it all. Thanks for reading
Last edited by kebess; 10-11-2013 at 06:01 PM.
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