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Thread: Whats are morale and fitness good for?

  1. #11
    Banned
    Join Date
    Feb 2013
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    Palma, Mallorca
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    2,363
    Quote Originally Posted by Dman2pt View Post
    I think the risk of injury is higher whend you train them above 80%.
    In the last 3 seasons in my 3 teams, i had only 6 or 7 injured players in total by only training with condition above 80%.
    Thats about 1 player season, team.
    I still have a few during matchs.
    On the first season my average was much higher because i keep train until the % i whanted.
    I dont train them if they are below 80%, usually. It depends though when my next game is.

    If there are 15 hours to my next game that is 5 timeslots of 3 hours each or 25% condition, so I will put all my guys down to ~74% so they are 99% just before the game. Usually I do this twice a day so I never waste a free condition increase. The most frequent for me is the 4 timeslots or 20% which is perfect since I only have to go down to ~79% and it does save on the injuries (I hope), because if it doesnt then there is something seriously wrong with the injury engine.
    Cat Harrison likes this.

  2. #12
    Newbie
    Join Date
    Oct 2013
    Posts
    21
    ok thanks! I tried it out with some reserve players, and they really get injured easily when they have poor condition. I always try to keep my main men above 85%, and they seldom get injured. I could not see this pattern with the fitness values. I always only train Defense or Offensive for a player, never fitness. These players don't get injured more often than players, who I buy from the auctions that have high fitness values.

    So now there is still the question with morale. Seems it does only (maybe) effect the outcome of a game.

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