people need to remember that, IRL manipulation of any match outcome is not allowed in any football match regardless of the reason
so if tanking and manipulation of results is acceptable, bcz some don't want to spend extra tokens and rather exploit some loopholes, what that make it any difference from creating 4-5 accounts and power support your main side? bcz it is same concept, but in the first you want to improve your team and be more superior, same apply for the second one too
Last edited by shwanko07; 11-25-2013 at 01:42 PM.
my team @ http://forum.topeleven.com/team-show...ears-fc-2.html
League : winner (S1, S2, S3, S6, S7) , runner up (S4*, S5*) * was in holiday away
CL: Winner (S4, S7), runner up (S2, S3, S5, S6)
Cup: Winner (S3)
While that is true, it should also be noted that promotion in England is something that a club can choose to turn down. Whitley Bay for example continually turn down promotion as do West Auckland Town from the Northern League because they believe losing out on playing in the FA Trophy, added with increased traveling costs would put both clubs in trouble with going bust.
On the other side of that coin, 5 years ago Durham City won promotion from the Unibond North into the Unibond Premier and were then told by the football association that if they got promoted again they wouldn't be allowed to go into the Conference due to playing on an artificial pitch. As a result their main sponsor pulled out and all their players left the club to play for other teams. Instead of spending to stay in the league Durham deliberately decided to play collage kids for the season, to save on wages and to take relegation and regroup the year after. Kettering did a similar thing a year later, leaving the Conference National, while teams like Darlington and Chester have pulled out from leagues too to cut running costs - with the latter two reforming as new clubs the following season.
To try and say "this is what happens in real life" and use that as a reason why people shouldn't put weaker sides out in this game is just flawed. Only 2 seasons ago in the Premiership Reading put a weak side out against one of the top teams, as they had a relegation 6 pointer 3 days later with another club. If a team qualifys for the Champions League with a game to spare they put out a second string (even happens in the World Cup where the better players are rested), or if a big team is playing a smaller one in the FA Cup the big names often sit out. The league cup, the Paint Trophy and at Non League level, the County Cups, often see second elevens played as part of "squad rotation". The argument being is if a player is registered with the club they can play in any game in any position.
This is just a game. The user can play what ever formation he wants, with as many players out of position. It's not cheating in my opinion unless they have more than one team in the league and they deliberately throw games against themselves.
Last edited by kynan; 11-25-2013 at 03:40 PM.
Turning down a promotion isn't the same as throwing all of your games. You can't turn down promotion in top 11 anyways. It may not be cheating to tank, but it definitely takes away from the spirit of the game, and it can screw over other people too. In real life, turning down a promotion is obviously a fair thing to do. If a team decided to throw all their games, discipline would obviously be taken against them.
LIONS FC
Level 10, Season 10
S1- L: 2nd, Cup: 3rd
S2- L: 2nd, Cup: 3rd, CL: 3rd
S3- L: 4th, Cup: 2nd round, CL: R16
S4- L: 1st, Cup: Quarter finals, CL: Quarter finals
S5- L: 2nd, Cup: Playoffs, CL: Quarter finals
S6- L: 3rd, Cup: Quarter finals, CL: Quarter finals.
S7- L: 1st, Cup: Winners, CL: 3rd
S8- L: 1st, Cup: Runners up, CL: Winners
S9- L: 1st, Cup: Runners up, CL: R16
Well thats the fault of nordeus making the game unfair, not other players. And I'm pretty sure every country has different options to get free tokens in some way.
LIONS FC
Level 10, Season 10
S1- L: 2nd, Cup: 3rd
S2- L: 2nd, Cup: 3rd, CL: 3rd
S3- L: 4th, Cup: 2nd round, CL: R16
S4- L: 1st, Cup: Quarter finals, CL: Quarter finals
S5- L: 2nd, Cup: Playoffs, CL: Quarter finals
S6- L: 3rd, Cup: Quarter finals, CL: Quarter finals.
S7- L: 1st, Cup: Winners, CL: 3rd
S8- L: 1st, Cup: Runners up, CL: Winners
S9- L: 1st, Cup: Runners up, CL: R16
I have a couple of ideas that would stop tanking
1. All skill points must be allocated before the next match, or they are lost.
2. In real life, after a training session, the manager doesn't decide which skills a player gets better at, the player just gets better, so maybe the skill points are automatically allocated after every match/training session. To give more control perhaps the training sessions should be split into three groups: defence, attack and physical/mental.
The only problem with these is that it would give the token buyers an advantage, but hey Chelsea? Man City? The premier league's equivalent of token buyers
1-no. and really... is not a solution, I tanked during 2 months assigning all the skill points the same day, and, nothing changes, I was 12th and 13th.
2-automatic version of the game will delete the form of train of some players, (like me) and... that will be boring, and not real because if one thing is true in real life is that if you wanna win 10kg of muscle, you can train to obtain it. The same the goalkeeper that wanna be in better position to stop a foul, all is training training and training to be better in this sense.
Tanking is an strategy, that makes you fight for trophies 1 month yeah, and 2, no. All depends of your patience, and your bank account, of course.
I dont really see how the first one would stop tanking.. Not all tankers leave their skill points to the end of the season and I dont think it really affects anything, except their draw for the cup. I think the training is fine the way it is. Let's not start this discussion again. It never actually led to anything except frustration.. Well I got frustrated anyways LOL.
LIONS FC
Level 10, Season 10
S1- L: 2nd, Cup: 3rd
S2- L: 2nd, Cup: 3rd, CL: 3rd
S3- L: 4th, Cup: 2nd round, CL: R16
S4- L: 1st, Cup: Quarter finals, CL: Quarter finals
S5- L: 2nd, Cup: Playoffs, CL: Quarter finals
S6- L: 3rd, Cup: Quarter finals, CL: Quarter finals.
S7- L: 1st, Cup: Winners, CL: 3rd
S8- L: 1st, Cup: Runners up, CL: Winners
S9- L: 1st, Cup: Runners up, CL: R16