ok, no, non sense. If we are training a ability that needs 50 cones, and we put 49, and needs 1, and, we sell the player, the new "owner" of this player have to add only 1 point to have this ability. That's correct, but I'm 100% sure that developers know that and they have another idea of all this situation. Of course points added in a new position and special ability have to be saved and have a register... a control... but it works different.... (-.-)'''