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Thread: How much time does it take to make a FREAKING SUB

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    Newbie Belvedere's Avatar
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    Angry How much time does it take to make a FREAKING SUB

    Drawing a 2nd match to a worse team than mine, to an illegal team at that, because my GK got injured and it takes 10 minites to replace him ? For real ? Anyone else getting such long delays on subs? Unbefreakingleavable ...

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    Moderator Sxrenity's Avatar
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    Quote Originally Posted by Belvedere View Post
    Drawing a 2nd match to a worse team than mine, to an illegal team at that, because my GK got injured and it takes 10 minites to replace him ? For real ? Anyone else getting such long delays on subs? Unbefreakingleavable ...
    I was knocked out of the cup because of this, my GK got an ACL tear in the first 5 mins of the match, and the oppo scored twice before i could bring my sub on.

    It does seem silly, but it's only happened once in 12 seasons. Could be worth asking the devs if they can make subs a little speedier, or at least for GK's as they're critically important to replace quickly when injured.
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    Dreamer Jll02's Avatar
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    My subs generally 3 (6 at the most) to come on.
    I think the reason your subs wont come out instantly is due to Nordeus wanting to simulate
    time it takes for a sub to come on in real life (you know because play keeps on going on and on...and on...




    and on...

    And on...)
    Saransh Vatsa likes this.
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    Newbie Belvedere's Avatar
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    2nd time in 1 season. Both ACL tears.

  5. #5
    English Forum Moderator Cat Harrison's Avatar
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    same keeper got ACl twice?!?! Maybe add to his physical stats. My GKs hardly ever get hurt, I have their Phys/Mental about five to ten higher than Defense. Also (and I know some don't agree but it is true!) continually upgrading facilities to have the highest quality turf reduces injuries.

    I added this question to the Ask The Devs thread.
    Expressed above is my own opinion. Your results may vary.
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    Newbie Belvedere's Avatar
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    His physical stats are good (5 star player), + my turf is maxed for the moment, so is the medical facility. But that wasn't my point , screw the injury, the other GK can do the job as well as my main. It's the time needed to make the sub. This isn't a simulation of real life as Jll02 suggested. Atleast i haven't seen an injured player stay on the pitch for that long, especially GK. They stop the game, sub, go on and add extra time.

  7. #7
    English Forum Moderator Cat Harrison's Avatar
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    Yeah I totally agree it takes forever long to sub in sometimes.
    Expressed above is my own opinion. Your results may vary.
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    Dreamer Jll02's Avatar
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    OK then.
    How about maybe because the game engine is trying to simulate what happens next,
    And then a command is sent for a sub. Then it has to spend time simulating AND juggling your request at
    the same time causing it to take extra extra long.
    That is my opinion anyway
    Sxrenity likes this.
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    Quote Originally Posted by Belvedere View Post
    Drawing a 2nd match to a worse team than mine, to an illegal team at that, because my GK got injured and it takes 10 minites to replace him ? For real ? Anyone else getting such long delays on subs? Unbefreakingleavable ...
    For a SUBSTITUTION to take place there needs to be an BREAK in the game...This is the logic behind the late substitution...
    Jll02 likes this.

  10. #10
    Champion Saransh Vatsa's Avatar
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    Quote Originally Posted by Siddharth Shanker Singh View Post
    For a SUBSTITUTION to take place there needs to be an BREAK in the game...This is the logic behind the late substitution...
    Lols for the sub to tke place u need to break the game...... Thats my logic
    Jll02 likes this.


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