Best response against injury is trying to use subs instead of healing. It's better trying to get a replacement from the TM until that player heals. At the higher levels an early 5* only cost a token or two.
But yeah, it is annoying that the best players in a team have much higher chance of injury, but this is true in real life too.


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and pay to win has become to dominante
FireCats is testing level - 36 -
