View Poll Results: Whether the ASK THE DEVELOPERS questions should be answered again...

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  • Yes, We want the QUESTIONS to be answered again since the answers are totally CRAP and useless...

    6 60.00%
  • No, We don't want the questions to be answered again, we are satisfied with the answers...

    4 40.00%
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  Click here to go to the first staff post in this thread.   Thread: Answering our QUESTIONS again...

  1.   Click here to go to the next staff post in this thread.   #11
    McS
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    I'm trying to understand.

    Let's take the first 3 as an example. My thoughts below them, you add yours.

    1 - Are special ability useful...Last time developers said yes they are useful when they kick in...
    Now the question is when do they kick in and whats the % chance of them kicking in ???

    Yes, they are but there is no % chance and when the appropriate situation arises it will always kick in. For example penalty kick special ability is useful only when the penalty kick is awarded and if player has that special ability.

    What doesn't make sense? It is explained that special abilities kick in every time there is an opportunity (for example penalty kick). Why do you think the question is not answered?

    2 - Tell us in some detail about the game engine so that we can plan accordingly and thus the game will become more interesting and competitive...
    We think that if we reveal more it would result with a less interesting player experience.

    As mentioned.. do you seriously expect some big secret to be revealed just to this forum? The purpose of the game is to play, have fun and discover what works best, isn't it?

    3 - Does the passing, focus, tackling, pressing, marking style and focus passing has any effect on the game result...
    Because I used narrow diamond with passing down the flanks and I beat him 6-0 and then I used narrow diamond against the same team with passing through the middle and I beat him only 3-0...

    Using the same tactics and formation doesn't mean that the score will be the same. Every match is unique. Just like in real football matches.*

    Again it seems obvious to me.. there are many factors to consider in a game, even with the same team. For example, were the opponents players more tired or with lower morale in one of those games? What about your players? What about the opponent's formation? It is true that every match is unique. What would you expect as an answer? Use formation XYZ and you will win every time?

  2. #12
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    Quote Originally Posted by McS View Post
    I'm trying to understand.

    Let's take the first 3 as an example. My thoughts below them, you add yours.

    1 - Are special ability useful...Last time developers said yes they are useful when they kick in...
    Now the question is when do they kick in and whats the % chance of them kicking in ???

    Yes, they are but there is no % chance and when the appropriate situation arises it will always kick in. For example penalty kick special ability is useful only when the penalty kick is awarded and if player has that special ability.

    What doesn't make sense? It is explained that special abilities kick in every time there is an opportunity (for example penalty kick). Why do you think the question is not answered?

    2 - Tell us in some detail about the game engine so that we can plan accordingly and thus the game will become more interesting and competitive...
    We think that if we reveal more it would result with a less interesting player experience.

    As mentioned.. do you seriously expect some big secret to be revealed just to this forum? The purpose of the game is to play, have fun and discover what works best, isn't it?

    3 - Does the passing, focus, tackling, pressing, marking style and focus passing has any effect on the game result...
    Because I used narrow diamond with passing down the flanks and I beat him 6-0 and then I used narrow diamond against the same team with passing through the middle and I beat him only 3-0...

    Using the same tactics and formation doesn't mean that the score will be the same. Every match is unique. Just like in real football matches.*

    Again it seems obvious to me.. there are many factors to consider in a game, even with the same team. For example, were the opponents players more tired or with lower morale in one of those games? What about your players? What about the opponent's formation? It is true that every match is unique. What would you expect as an answer? Use formation XYZ and you will win every time?
    What doesn't make sense? It is explained that special abilities kick in every time there is an opportunity (for example penalty kick). Why do you think the question is not answered?
    What about Shadow Striker, One on One Scorer and Playmaker etc...Does every time a Shadow Striker shoots the SA kicks in...Does every time a playmaker passes the ball SA kicks in...And suppose we got a penalty kick then will the SA always kick in...Or out of 10 penalty kick only some times the SA will work...

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    Quote Originally Posted by Siddharth Shanker Singh View Post
    What doesn't make sense? It is explained that special abilities kick in every time there is an opportunity (for example penalty kick). Why do you think the question is not answered?
    What about Shadow Striker, One on One Scorer and Playmaker etc...Does every time a Shadow Striker shoots the SA kicks in...Does every time a playmaker passes the ball SA kicks in...And suppose we got a penalty kick then will the SA always kick in...Or out of 10 penalty kick only some times the SA will work...
    Surely the answer to that is that it will raise the chances of scoring etc. - instead of every (I'm making these figures up) 1 in 4 it might be 1 in 2 that goes in. I also don't get what you want to know about the SA "kicking in". Surely if it's there then it will raise the chances of them being successful in that particular area but won't guarantee it every time - how would you be able to say definitively whether it had kicked in or not or whether the base probability was higher than you thought?
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    We just whant to understand Why things happen.

    special abilitys are big Secret, because you can have a penalty kicker specialist and he missed all the penaltys. We all know that is probability of scoring cant be 100%, but it has to be 80/90% otherwise what is the advantage of having special ability?
    We only whant to understand how the advantage works, Why do i prefere do buy a 5* without SA comparing with a guy with same quality with SA.

    If the Devs would ask that he have 10% more chances os scoring a penalty that a player without that SA, i would understand, even If it was a lie.
    If Devs would say that this can be influence by the moral of the player, ok we would understand that a player with low moral would probably miss more chances.

    But no, they just say it id better to have a player with SA, even If he misses all the chances in the ocasion he is suposed a specialist.

    Am i being clear here?


    We dont whant to know the Secret., just understand who a expect of the game can influence the game, like moral, how does moral work, more chances of injurys? Cards? Bad ratings?
    I know that with low moral i have more chances to be booked, but for my experience. If the Devs confirmed this were was the problem?

    Somebody ask about the money bonus, they just answered that with that you have more chances of winning, Why not responding something If you play with bonus your player Will play like that have full moral even it they dont have it full.
    Even If it was a lie, it is a explanation, something like that.

    But the response about GK ratings and double corners, was bizarre, since those are the most common posts on the forum and i guess on other places.

    I know that not all the question make sense.
    THIS GAME IS TO RANDOM! I STOP WAISTING MY TIME!

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    Quote Originally Posted by John Naish View Post
    Surely the answer to that is that it will raise the chances of scoring etc. - instead of every (I'm making these figures up) 1 in 4 it might be 1 in 2 that goes in. I also don't get what you want to know about the SA "kicking in". Surely if it's there then it will raise the chances of them being successful in that particular area but won't guarantee it every time - how would you be able to say definitively whether it had kicked in or not or whether the base probability was higher than you thought?
    Because the devs said when they kick in the players is treated as one star higher......

    Surely if it's there then it will raise the chances of them being successful in that particular area - If this is the case then by how much a SA will raise the chances of a player being successful...
    Last edited by Siddharth Shanker Singh; 06-25-2014 at 02:29 PM.

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    I have strong views on the answers too but it'd probably take me a week to word it so that I could get a better chance of an answer to the problem. >.<

    My immediate thoughts on some of the answers is that they considered the question too rigidly. There was an opportunity that I don't think was taken to 'give a little bit more'.

    I don't think it would have broken the devs code of game engine secrets being sacrosanct if more was given on the Special Abilities question - even a steer on whether, for example, it affects the ability of a free-kick taker to deliver a shot OR if it applies post event to the success/failure outcome. Simply put does it affect the factors used in determining an outcome or the outcome its self or both?

    I would also have liked to know if they would put a bit more info in the tool-tip rather than just a name.

    But I wasn't around when previous questions were answered nor when the questions were formulated.

    This is all said in the context of understanding there are secrets never to be revealed (clues would be nice tho' ).

    PS. Not sure if any of this makes sense but I'm going to post and run. Dinner to buy.

  7. #17
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    Quote Originally Posted by McS View Post
    Guys if you can give me some feedback a bit more specific than just "A big piece of SHI*T" I can pass it on to Devs. What exactly didn't you like? Is it possible that absolutely none of the answers cleared anything?

    Also, to set up expectations: do you expect Devs to share on this forums some big secret that will allow you to win every game (like Question 2)? Cause I don't think that's gonna happen..

    My personal opinion: maybe you guys know the game so well that Devs cannot add anything that 1) you don't know already and 2) that is not secret and confidential (game engine, formations, etc) and as a consequence cannot be shared?

    If you let me think in something, I help in this task. Maybe if we have a list of "reasonable" questions will be interesting.


    ...For example we can add some suggestions... to try to know if are in developers mind... like the injuries at the end of season... I really think that have to be deleted or, reduced... is a non sense.
    Last edited by khris; 06-25-2014 at 02:33 PM.

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    Quote Originally Posted by Dman2pt View Post
    We just whant to understand Why things happen.

    special abilitys are big Secret, because you can have a penalty kicker specialist and he missed all the penaltys. We all know that is probability of scoring cant be 100%, but it has to be 80/90% otherwise what is the advantage of having special ability?
    We only whant to understand how the advantage works, Why do i prefere do buy a 5* without SA comparing with a guy with same quality with SA.

    If the Devs would ask that he have 10% more chances os scoring a penalty that a player without that SA, i would understand, even If it was a lie.
    If Devs would say that this can be influence by the moral of the player, ok we would understand that a player with low moral would probably miss more chances.

    But no, they just say it id better to have a player with SA, even If he misses all the chances in the ocasion he is suposed a specialist.

    Am i being clear here?


    We dont whant to know the Secret., just understand who a expect of the game can influence the game, like moral, how does moral work, more chances of injurys? Cards? Bad ratings?
    I know that with low moral i have more chances to be booked, but for my experience. If the Devs confirmed this were was the problem?

    Somebody ask about the money bonus, they just answered that with that you have more chances of winning, Why not responding something If you play with bonus your player Will play like that have full moral even it they dont have it full.
    Even If it was a lie, it is a explanation, something like that.

    But the response about GK ratings and double corners, was bizarre, since those are the most common posts on the forum and i guess on other places.

    I know that not all the question make sense.
    Thanks Dman2pt on explaining it on by behalf...Because my English is not great and some times I am not able to express my self clearly......
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    Quote Originally Posted by Siddharth Shanker Singh View Post
    Because the devs said when they kick in the players is treated as one star higher......

    Surely if it's there then it will raise the chances of them being successful in that particular area - If this is the case then by how much a SA will raise the chances of a player being successful...
    I can't find anywhere where they said that the player will be treated as 1 star higher - I'll have to take your word on that. And I seriously can't see the devs revealing how much it raise the chances - they'd probably have to put in a clause saying that it depends on other factors. In essence what you are asking them is "is it worth training an SA, or should I just apply the skill points to their defence/attack/physical and mental?" - they aren't going to give that secret away, and even if they did, they'd probably ell you it depends on several factors.

    I'm not defending the answers for the sake of it, I just honestly can't see them giving a clearer answer to that question than the obvious one hey gave.
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    Quote Originally Posted by John Naish View Post
    I can't find anywhere where they said that the player will be treated as 1 star higher - I'll have to take your word on that. And I seriously can't see the devs revealing how much it raise the chances - they'd probably have to put in a clause saying that it depends on other factors. In essence what you are asking them is "is it worth training an SA, or should I just apply the skill points to their defence/attack/physical and mental?" - they aren't going to give that secret away, and even if they did, they'd probably ell you it depends on several factors.

    I'm not defending the answers for the sake of it, I just honestly can't see them giving a clearer answer to that question than the obvious one hey gave.
    ...You can find this thing in the ASK THE DEVS that was held in 2013......
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