Law of averages it is. I've been keeping a log of injuries the last 3 seasons, and overall totals are remarkably similar - I got 6 injuries in 3 days to end last season, but still had 15 total for the season, vs 17 and 15 in the previous 2 seasons:

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Insisting that probabilities have been tweaked (which invariably people do, every season) based on their team having a horror run just shows a basic ignorance of probability theory.


I average an injury every 2nd day* - annoying, but managable (OK, I can farm packs watching videos on iPhone). That's with a 22 man squad, operating on rotation so most of the time players only have 1 game a day - I'm already out of the Cup this season , so there'll be a lot of friendlies this season. I try to have players at 85%+ conditioning going into a match, I train my players to have strong physical attributes, and I prioritise pitch improvements.



*Well, every 1.78 days to be more precise)






Quote Originally Posted by gogs67 View Post
Or.......it's just the law of averages.
In a game like this, whilst the vast majority of players will have a 'normal' amount of injuries, a small amount will be at one end of the scale with hardly any, and another small amount will be at the other end of the scale with half the team out.
Obviously the guy with half his team injured is going to feel slightly more picked on and complain than the player with a full healthy squad.

As for 'settings' etc I play 'hard' attacking/hard tackling/whole pitch pressing, I've done that for around the last 15 seasons and I probably get a player injured every 4 or 5 games.
Last season I had 4 injuries the whole season from actual playing. I power train a lot of youth academy guys so get the usual amount there, but that just goes with the territory.