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  1. #1
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    In my first game this season I just signed a new striker and he got injured for 11 days. Gotta live with it I guess.
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  2. #2
    Addicted Philip L. Willis's Avatar
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    Aggression button!

    Not to linger too long on this subject, but just wanted to ask you guys. Out of 10 times assigning to your player's "Physical & Mental" (+) button has 'Aggression' popped up? 1 out of 5 times? Or more like 3 to 4 times out of 5, maybe? Just wanted to know? Again this maybe season/level dependent.
    In football it is better to be Lucky than Good.

  3. #3
    Pro Gintaras Račas's Avatar
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    Quote Originally Posted by Philip L. Willis View Post
    Not to linger too long on this subject, but just wanted to ask you guys. Out of 10 times assigning to your player's "Physical & Mental" (+) button has 'Aggression' popped up? 1 out of 5 times? Or more like 3 to 4 times out of 5, maybe? Just wanted to know? Again this maybe season/level dependent.
    According to Devs agression does not correlate with injury rate, if that's what you're trying to find out.
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  4. #4
    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by Gintaras Račas View Post
    According to Devs agression does not correlate with injury rate, if that's what you're trying to find out.
    Whats Devs are you quoting may I ask?
    My high aggression players will foul more, get reds and yellows more, and put opponents in a stretcher far more than those the have low aggression, or am I imagining this or am I playing top twelve? LOL.
    In football it is better to be Lucky than Good.

  5. #5
    Pro Gintaras Račas's Avatar
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    Quote Originally Posted by Philip L. Willis View Post
    Whats Devs are you quoting may I ask?
    My high aggression players will foul more, get reds and yellows more, and put opponents in a stretcher far more than those the have low aggression, or am I imagining this or am I playing top twelve? LOL.
    Oh, I meant YOUR players with high aggression shouldn't get injured more often than normally, lol.
    Not so many achievements:

    Season(lvl) League Champions l. Cup
    1(1) 1st - Prel.
    2(2) 1st 3rd Top 16
    3(3) 1st Top 16 Playoffs
    4(4) tbc. tbc. Playoffs
    Team's showcase: The PaceWhores (Lithuanian team)

  6. #6
    Addicted Philip L. Willis's Avatar
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    Come on, bite my big red apples

    Quote Originally Posted by Gintaras Račas View Post
    Oh, I meant YOUR players with high aggression shouldn't get injured more often than normally, lol.
    Here's my simple point:
    a) Aggression added to your players Physical & Mental training, WILL cause more INJURES to your opponent's players. The more the merrier.
    b) I am saying that "Aggression" is coming up more often than Fitness, Strength, Speed and Creativity. A disproportional amount.
    c) Nordeus makes money, tokens brought with money for treatment packs is income, they have to meet their bottom line.

    You do not have to be Carnap the mathematician to understand this!

    Well I do this and I am not sure if others do, but just to please the Evil Troll Demon Jose Morinhoseux, I will unwillingly add aggression to my players Physical & Mental training in hope that next time aggression will not come up, and I can generally increase their Physical & Mental. But it comes up again and again! So do I avoid my players physical training making them weaklings or give in making them card-magnet-psycho-killers?

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  7. #7
    Pro Gintaras Račas's Avatar
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    I think I have an answer for your aggression button. After assigning ~370 SPs today I would say that it's random.

    For some players it was 1/5, for some 2/5 maybe there was one who go 3/5 (didn't quite capture it) but there were also player who got aggression 1/6, 1/7 times...

    And my favorite After aplying 10 SPs to physical & mental still nothing added to aggression:
    What is this, like Day TWO!-aggr.png
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    2(2) 1st 3rd Top 16
    3(3) 1st Top 16 Playoffs
    4(4) tbc. tbc. Playoffs
    Team's showcase: The PaceWhores (Lithuanian team)

  8. #8
    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by Gintaras Račas View Post
    I think I have an answer for your aggression button. After assigning ~370 SPs today I would say that it's random.

    For some players it was 1/5, for some 2/5 maybe there was one who go 3/5 (didn't quite capture it) but there were also player who got aggression 1/6, 1/7 times...

    And my favorite After aplying 10 SPs to physical & mental still nothing added to aggression:
    Click image for larger version. 

Name:	aggr.png 
Views:	20 
Size:	12.3 KB 
ID:	26657
    Best post I've seen about the dreaded Aggression button!
    Gintaras Račas likes this.
    In football it is better to be Lucky than Good.

  9. #9
    VIP Buffs Mad's Avatar
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    Its random to an extent. But some players will be programmed to favour certain attributes because thats the type of player they are. When a player is a passing player he'll cycle from Passing heavy to near balance to passing heavy etc. There will be aggression focussed players, just not across the board (although Nordeus could do it if it wanted to).

    PS. I must be really bored today throwing my crap ideas around everywhere.

  10. #10
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    I feel your pain, after 3 games i have had 6 injuries (3 in my first and 3 in my last), the worse thing was that they were abandoned teams in CL+Cup that i played. Had to sell a few of them and rebuy similar players but am still left with my striker and half my midfield out for 4-6days :/

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