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  1. #1
    Pro Gintaras Račas's Avatar
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    Quote Originally Posted by Philip L. Willis View Post
    Not to linger too long on this subject, but just wanted to ask you guys. Out of 10 times assigning to your player's "Physical & Mental" (+) button has 'Aggression' popped up? 1 out of 5 times? Or more like 3 to 4 times out of 5, maybe? Just wanted to know? Again this maybe season/level dependent.
    According to Devs agression does not correlate with injury rate, if that's what you're trying to find out.
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    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by Gintaras Račas View Post
    According to Devs agression does not correlate with injury rate, if that's what you're trying to find out.
    Whats Devs are you quoting may I ask?
    My high aggression players will foul more, get reds and yellows more, and put opponents in a stretcher far more than those the have low aggression, or am I imagining this or am I playing top twelve? LOL.
    In football it is better to be Lucky than Good.

  3. #3
    Pro Gintaras Račas's Avatar
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    Quote Originally Posted by Philip L. Willis View Post
    Whats Devs are you quoting may I ask?
    My high aggression players will foul more, get reds and yellows more, and put opponents in a stretcher far more than those the have low aggression, or am I imagining this or am I playing top twelve? LOL.
    Oh, I meant YOUR players with high aggression shouldn't get injured more often than normally, lol.
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  4. #4
    Addicted Philip L. Willis's Avatar
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    Come on, bite my big red apples

    Quote Originally Posted by Gintaras Račas View Post
    Oh, I meant YOUR players with high aggression shouldn't get injured more often than normally, lol.
    Here's my simple point:
    a) Aggression added to your players Physical & Mental training, WILL cause more INJURES to your opponent's players. The more the merrier.
    b) I am saying that "Aggression" is coming up more often than Fitness, Strength, Speed and Creativity. A disproportional amount.
    c) Nordeus makes money, tokens brought with money for treatment packs is income, they have to meet their bottom line.

    You do not have to be Carnap the mathematician to understand this!

    Well I do this and I am not sure if others do, but just to please the Evil Troll Demon Jose Morinhoseux, I will unwillingly add aggression to my players Physical & Mental training in hope that next time aggression will not come up, and I can generally increase their Physical & Mental. But it comes up again and again! So do I avoid my players physical training making them weaklings or give in making them card-magnet-psycho-killers?

    "Mathematical reasoning may be regarded rather schematically as the exercise of a combination of two facilities, which we may call intuition and ingenuity." ~ Allan Turing

    "Come on, bite my big red apples" ~ Charo.

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