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Thread: What is this, like Day TWO!

  1. #1
    Addicted Philip L. Willis's Avatar
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    What is this, like Day TWO!

    3 injuries after just 1 match, too much already!
    Attached Thumbnails Attached Thumbnails What is this, like Day TWO!-screenshot-www.topeleven.com-2014-07-28-15-23-20-injuries-day-2-ssn-6.png   What is this, like Day TWO!-screenshot-www.topeleven.com-2014-07-28-17-19-42-pendajo-.jpg  
    In football it is better to be Lucky than Good.

  2. #2
    Newbie BalkanButcher's Avatar
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    I feel your pain, I lost my first cup match 2-1 at home and three of my players got injured. Today I play against my opponent and I'm most likely out in the first round. Stupid game!

    :@

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    Quote Originally Posted by Philip L. Willis View Post
    3 injuries after just 1 match, too much already!
    There are so many factors that influence this...please search the forum and you will see what they are...condition/facilities/tactics...it could be that there is something you're overlooking.

  4. #4
    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by russ2000_uk View Post
    There are so many factors that influence this...please search the forum and you will see what they are...condition/facilities/tactics...it could be that there is something you're overlooking.
    There is nothing I haven't research, Nordeus has upped the aggression/injury button to increase revenue simple as that.
    In football it is better to be Lucky than Good.

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    Quote Originally Posted by Philip L. Willis View Post
    There is nothing I haven't research, Nordeus has upped the aggression/injury button to increase revenue simple as that.
    Maybe, but I'm not seeing it, so guess they just upped it for you guys.

  6. #6
    Pro Gintaras Račas's Avatar
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    So basically what we've got is either Nordeus upped the injury button for some people because they "hate" you or you simply might be overlooking something because other managers are doing just fine.
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  7. #7
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    Or.......it's just the law of averages.
    In a game like this, whilst the vast majority of players will have a 'normal' amount of injuries, a small amount will be at one end of the scale with hardly any, and another small amount will be at the other end of the scale with half the team out.
    Obviously the guy with half his team injured is going to feel slightly more picked on and complain than the player with a full healthy squad.

    As for 'settings' etc I play 'hard' attacking/hard tackling/whole pitch pressing, I've done that for around the last 15 seasons and I probably get a player injured every 4 or 5 games.
    Last season I had 4 injuries the whole season from actual playing. I power train a lot of youth academy guys so get the usual amount there, but that just goes with the territory.
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  8. #8
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    Law of averages it is. I've been keeping a log of injuries the last 3 seasons, and overall totals are remarkably similar - I got 6 injuries in 3 days to end last season, but still had 15 total for the season, vs 17 and 15 in the previous 2 seasons:

    What is this, like Day TWO!-injury-smmry-s7.png


    Insisting that probabilities have been tweaked (which invariably people do, every season) based on their team having a horror run just shows a basic ignorance of probability theory.


    I average an injury every 2nd day* - annoying, but managable (OK, I can farm packs watching videos on iPhone). That's with a 22 man squad, operating on rotation so most of the time players only have 1 game a day - I'm already out of the Cup this season , so there'll be a lot of friendlies this season. I try to have players at 85%+ conditioning going into a match, I train my players to have strong physical attributes, and I prioritise pitch improvements.



    *Well, every 1.78 days to be more precise)






    Quote Originally Posted by gogs67 View Post
    Or.......it's just the law of averages.
    In a game like this, whilst the vast majority of players will have a 'normal' amount of injuries, a small amount will be at one end of the scale with hardly any, and another small amount will be at the other end of the scale with half the team out.
    Obviously the guy with half his team injured is going to feel slightly more picked on and complain than the player with a full healthy squad.

    As for 'settings' etc I play 'hard' attacking/hard tackling/whole pitch pressing, I've done that for around the last 15 seasons and I probably get a player injured every 4 or 5 games.
    Last season I had 4 injuries the whole season from actual playing. I power train a lot of youth academy guys so get the usual amount there, but that just goes with the territory.
    Philip L. Willis likes this.

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    In my first game this season I just signed a new striker and he got injured for 11 days. Gotta live with it I guess.
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  10. #10
    Addicted Philip L. Willis's Avatar
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    Aggression button!

    Not to linger too long on this subject, but just wanted to ask you guys. Out of 10 times assigning to your player's "Physical & Mental" (+) button has 'Aggression' popped up? 1 out of 5 times? Or more like 3 to 4 times out of 5, maybe? Just wanted to know? Again this maybe season/level dependent.
    In football it is better to be Lucky than Good.

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