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  1. #1
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    LoL...

    Did you had any long term injuries in your FPL...I guess the answer is no...In starting levels you only have Hamstring Grade 1, Calf Strain Grade 1 injuries but as you Level Up players will tend to have Hamstring Grade 3 and Calf Strain 3 blah blah blah...

    I think it because at initial level we are playing Local Level Football so injuries are also less serious but as we progress in Level and start playing at World Level the injuries also become more serious due to the pressure exerted on player due to fierce competitiveness at World Level...

    And after every turf update they say it reduces the change of injuries by X %...If we go by that then there should no to very less injuries when we fully upgrade our turf but still a lot of injuries happens......

    Here is the pitch improvement which we can do...

    injuries-1.jpg

    Now considering injury probability to be 100%...

    Sprinklers L1 reduces injury rate by 10%...
    High-quality Grass L3 reduces injury rate by 20%...
    Artificial Turf L6 reduces injury rate by 30%...
    Water Drainage L9 reduces injury rate by 40%...
    Under-soil Heating L12 reduces injury rate by 50%...

    So lets calculate : 100*(90/100)*(80/100)*(70/100)*(60/100)*(50/100) = 15.12

    So after the whole Turf Update injury rate should decrease from 100 to 15.12 which is certainly not true......

    So conclusion is Turf Update is purely cosmetic......

  2. #2
    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by Siddharth Shanker Singh View Post
    LoL...

    Did you had any long term injuries in your FPL...I guess the answer is no...In starting levels you only have Hamstring Grade 1, Calf Strain Grade 1 injuries but as you Level Up players will tend to have Hamstring Grade 3 and Calf Strain 3 blah blah blah...

    I think it because at initial level we are playing Local Level Football so injuries are also less serious but as we progress in Level and start playing at World Level the injuries also become more serious due to the pressure exerted on player due to fierce competitiveness at World Level...

    And after every turf update they say it reduces the change of injuries by X %...If we go by that then there should no to very less injuries when we fully upgrade our turf but still a lot of injuries happens......

    Here is the pitch improvement which we can do...

    Click image for larger version. 

Name:	1.jpg 
Views:	112 
Size:	57.8 KB 
ID:	28335

    Now considering injury probability to be 100%...

    Sprinklers L1 reduces injury rate by 10%...
    High-quality Grass L3 reduces injury rate by 20%...
    Artificial Turf L6 reduces injury rate by 30%...
    Water Drainage L9 reduces injury rate by 40%...
    Under-soil Heating L12 reduces injury rate by 50%...

    So lets calculate : 100*(90/100)*(80/100)*(70/100)*(60/100)*(50/100) = 15.12

    So after the whole Turf Update injury rate should decrease from 100 to 15.12 which is certainly not true......

    So conclusion is Turf Update is purely cosmetic......
    Wow, you have gained my respect. good work! Should make that post a sticky for others to realize the hill or mountain they are climbing.

    So newbies will build their teams differently if they knew the above information.
    In football it is better to be Lucky than Good.

  3. #3
    Addicted Philip L. Willis's Avatar
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    Quote Originally Posted by Siddharth Shanker Singh View Post
    LoL...

    Did you had any long term injuries in your FPL...I guess the answer is no...In starting levels you only have Hamstring Grade 1, Calf Strain Grade 1 injuries but as you Level Up players will tend to have Hamstring Grade 3 and Calf Strain 3 blah blah blah...

    I think it because at initial level we are playing Local Level Football so injuries are also less serious but as we progress in Level and start playing at World Level the injuries also become more serious due to the pressure exerted on player due to fierce competitiveness at World Level...

    And after every turf update they say it reduces the change of injuries by X %...If we go by that then there should no to very less injuries when we fully upgrade our turf but still a lot of injuries happens......

    Here is the pitch improvement which we can do...

    Click image for larger version. 

Name:	1.jpg 
Views:	112 
Size:	57.8 KB 
ID:	28335

    Now considering injury probability to be 100%...

    Sprinklers L1 reduces injury rate by 10%...
    High-quality Grass L3 reduces injury rate by 20%...
    Artificial Turf L6 reduces injury rate by 30%...
    Water Drainage L9 reduces injury rate by 40%...
    Under-soil Heating L12 reduces injury rate by 50%...

    So lets calculate : 100*(90/100)*(80/100)*(70/100)*(60/100)*(50/100) = 15.12

    So after the whole Turf Update injury rate should decrease from 100 to 15.12 which is certainly not true......

    So conclusion is Turf Update is purely cosmetic......
    Well examining the wording on the Grass upgrade, and given the "NEW COMMENTS" debacle, what does "Lowers the probability of injury by xx%" mean, from what number? It is not clear just like their comments today, I'm still just guessing what their commentary mean, Is lower 50% from the original 100% or from the latest probability of injury, WHO KNOWS! Your calculations are correct, but we can't really understand the premise.

    Nordeus is too busy with online gambling to really bother with us now, so best to suck up the injuries.
    Last edited by Philip L. Willis; 08-26-2014 at 11:35 AM.
    In football it is better to be Lucky than Good.

  4. #4
    VIP Buffs Mad's Avatar
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    Quote Originally Posted by Siddharth Shanker Singh View Post
    LoL...

    Did you had any long term injuries in your FPL...I guess the answer is no...In starting levels you only have Hamstring Grade 1, Calf Strain Grade 1 injuries but as you Level Up players will tend to have Hamstring Grade 3 and Calf Strain 3 blah blah blah...

    I think it because at initial level we are playing Local Level Football so injuries are also less serious but as we progress in Level and start playing at World Level the injuries also become more serious due to the pressure exerted on player due to fierce competitiveness at World Level...

    And after every turf update they say it reduces the change of injuries by X %...If we go by that then there should no to very less injuries when we fully upgrade our turf but still a lot of injuries happens......

    Here is the pitch improvement which we can do...

    Click image for larger version. 

Name:	1.jpg 
Views:	112 
Size:	57.8 KB 
ID:	28335

    Now considering injury probability to be 100%...

    Sprinklers L1 reduces injury rate by 10%...
    High-quality Grass L3 reduces injury rate by 20%...
    Artificial Turf L6 reduces injury rate by 30%...
    Water Drainage L9 reduces injury rate by 40%...
    Under-soil Heating L12 reduces injury rate by 50%...

    So lets calculate : 100*(90/100)*(80/100)*(70/100)*(60/100)*(50/100) = 15.12

    So after the whole Turf Update injury rate should decrease from 100 to 15.12 which is certainly not true......

    So conclusion is Turf Update is purely cosmetic......
    No idea if devs have said its cummulative or not maybe you can confirm? But if I was designing it the injury reduction would be level appropriate.

    ie a pitch below your level would offer reduced protection.