Quote Originally Posted by Pete Cresswell View Post
The reason is due to byte limitations in the number field they've used. Which is somewhat sloppy programming, and not all that easy to rectify once you've got a database structure in place across a server farm.

To be honest, I'm planning on changing to a new, lower level team when I get to the value limit.
Where exactaly is Byte limit? In 32bit system database is number limit 4,2 B, which could mean about 195 M for one player in the case, You have 22 players. But this is still the limit just for team value. Is it so important to count team value?!