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Thread: Assigning Skill Points - Random Nature

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  1. #13
    Greek Forum Moderator nikolgiorgos's Avatar
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    Ok, some analysis now. This is my basic MR/AMR. I have a competitive 5* team with many young players and usually playing 4-4-2 or 4-5-1 V. This player, in most of the games playing as MR with red arrow.

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    As you can see, his first attribute is passing. If I ‘ll try to give those extra sp, passing still gets the more. I was trying to push more his shooting attribute at the beginning but can’t do.
    So if his favorite attribute is passing (and crossing is equal to shooting) I would expect more assists than shooting when seeing his stats.

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    My believe is that giving sp to a player, you can affect the style of your player (more attack or more defense) but the behavior of the player comes more from the style of the team (formation, mental, orders) and his “pre-program” than the individuals attributes.

    p.s. and you cannot make a simulation of a player like Robben, with great speed/Fitness but low creativity – great dribbling but low crossing - great handling but low tackling.
    Last edited by nikolgiorgos; 11-02-2014 at 01:51 PM.
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